[server] Implement and match n_UsePlayerPedAnims(...)

This commit is contained in:
RD42 2024-04-27 18:28:11 +08:00
parent c1bcb48b31
commit 36021314d4

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@ -387,10 +387,11 @@ static cell AMX_NATIVE_CALL n_SetDisabledWeapons(AMX *amx, cell *params)
return 0;
}
// native UsePlayerPedAnims()
static cell AMX_NATIVE_CALL n_UsePlayerPedAnims(AMX *amx, cell *params)
{
// TODO: UsePlayerPedAnims
return 0;
pNetGame->m_bUseCJWalk = true;
return 1;
}
// native DisableInteriorEnterExits()