[bot] Match FUNC_3(...)

This commit is contained in:
RD42 2024-10-04 16:58:22 +08:00
parent b7b0237ebd
commit 3384a89aa3
2 changed files with 68 additions and 112 deletions

View File

@ -108,16 +108,20 @@ typedef struct _INCAR_SYNC_DATA
WORD wKeys;
QUATERNION quatRotation;
VECTOR vecPos;
char _gap24[16];
VECTOR vecMoveSpeed;
float fCarHealth;
BYTE bytePlayerHealth;
BYTE bytePlayerArmour;
BYTE byteCurrentWeapon : 6;
BYTE byteSpecialKey : 2;
char _gap37[8];
BYTE byteSirenOn;
BYTE byteLandingGearState;
VEHICLEID TrailerID;
union {
FLOAT fTrainSpeed;
FLOAT fBikeBankingAngle;
DWORD dwHydraThrustAngle;
};
} INCAR_SYNC_DATA;
#pragma pack(1)

View File

@ -4,23 +4,20 @@
struct struc_72 {
//char _gap0[71];
WORD field_0;
WORD field_2;
WORD field_4;
WORD field_6;
VECTOR field_8;
VECTOR field_14;
DWORD field_20;
DWORD field_24;
DWORD field_28;
DWORD field_2C;
DWORD field_30;
DWORD field_34;
DWORD field_38;
BYTE field_3C;
BYTE field_3D;
BYTE field_3E;
BYTE field_3F;
VEHICLEID VehicleID;
WORD lrAnalog;
WORD udAnalog;
WORD wKeys;
VECTOR field_8; // vecRoll?
VECTOR field_14; // vecDirection?
VECTOR vecPos;
VECTOR vecMoveSpeed;
float fCarHealth;
BYTE bytePlayerHealth;
BYTE bytePlayerArmour;
BYTE byteCurrentWeapon : 6;
BYTE byteSpecialKey : 2;
BYTE byteSirenOn;
char _gap40[3];
@ -31,29 +28,6 @@ struct struc_73 {
char _gap0[52];
};
struct struc_74 {
//char _gap0[63];
WORD field_0;
WORD field_2;
WORD field_4;
WORD field_6;
QUATERNION field_8;
DWORD field_18;
DWORD field_1C;
DWORD field_20;
DWORD field_24;
DWORD field_28;
DWORD field_2C;
DWORD field_30;
BYTE field_34;
BYTE field_35;
BYTE field_36;
BYTE field_37;
BYTE field_38;
WORD field_39;
DWORD field_3B;
};
DWORD *GLOBAL_3 = NULL;
struc_73 *GLOBAL_4 = NULL;
struc_72 *GLOBAL_2 = NULL;
@ -112,81 +86,59 @@ int FUNC_2(FILE *a1, DWORD a2)
int FUNC_3(char *a1)
{
FILE *fp = fopen(a1, "wb");
if ( fp )
if(!fp) return 0;
DWORD v1 = 1000;
DWORD v2 = 1;
fwrite(&v1, 1, sizeof(DWORD), fp);
fwrite(&v2, 1, sizeof(DWORD), fp);
INCAR_SYNC_DATA icSync;
VECTOR v, vec1, vec2;
MATRIX4X4 m;
QUATERNION q;
memset(&icSync, 0, sizeof(INCAR_SYNC_DATA));
for(int i = 0; i != GLOBAL_1; i++)
{
DWORD v1 = 1000;
DWORD v2 = 1;
fwrite(&v1, 1, sizeof(DWORD), fp);
fwrite(&v2, 1, sizeof(DWORD), fp);
icSync.VehicleID = GLOBAL_2[i].VehicleID;
icSync.lrAnalog = GLOBAL_2[i].lrAnalog;
icSync.udAnalog = GLOBAL_2[i].udAnalog;
icSync.wKeys = GLOBAL_2[i].wKeys;
icSync.byteCurrentWeapon = GLOBAL_2[i].byteCurrentWeapon;
icSync.byteLandingGearState = 0;
icSync.bytePlayerHealth = GLOBAL_2[i].bytePlayerHealth;
icSync.bytePlayerArmour = GLOBAL_2[i].bytePlayerArmour;
icSync.byteSirenOn = GLOBAL_2[i].byteSirenOn;
icSync.fCarHealth = GLOBAL_2[i].fCarHealth;
icSync.dwHydraThrustAngle = GLOBAL_2[i].field_43;
icSync.vecPos = GLOBAL_2[i].vecPos;
icSync.vecMoveSpeed = GLOBAL_2[i].vecMoveSpeed;
icSync.TrailerID = 0;
struc_74 s;
VECTOR v, vec1, vec2;
MATRIX4X4 m;
QUATERNION q;
vec2 = GLOBAL_2[i].field_8;
vec1 = GLOBAL_2[i].field_14;
memset(&s, 0, sizeof(struc_74));
CrossProduct(&v, &vec1, &vec2);
for(int i = 0; i != GLOBAL_1; i++)
{
s.field_0 = GLOBAL_2[i].field_0;
s.field_2 = GLOBAL_2[i].field_2;
s.field_4 = GLOBAL_2[i].field_4;
s.field_6 = GLOBAL_2[i].field_6;
s.field_36 = GLOBAL_2[i].field_3E & 0x3F | s.field_36 & 0xC0;
s.field_38 = 0;
s.field_34 = GLOBAL_2[i].field_3C;
s.field_35 = GLOBAL_2[i].field_3D;
s.field_37 = GLOBAL_2[i].field_3F;
s.field_30 = GLOBAL_2[i].field_38;
s.field_3B = GLOBAL_2[i].field_43;
s.field_18 = GLOBAL_2[i].field_20;
s.field_1C = GLOBAL_2[i].field_24;
s.field_20 = GLOBAL_2[i].field_28;
s.field_24 = GLOBAL_2[i].field_2C;
s.field_28 = GLOBAL_2[i].field_30;
s.field_2C = GLOBAL_2[i].field_34;
s.field_39 = 0;
v.X *= -1.0f;
v.Y *= -1.0f;
v.Z *= -1.0f;
vec2.X = GLOBAL_2[i].field_8.X;
vec2.Y = GLOBAL_2[i].field_8.Y;
vec2.Z = GLOBAL_2[i].field_8.Z;
vec1.X = GLOBAL_2[i].field_14.X;
vec1.Y = GLOBAL_2[i].field_14.Y;
vec1.Z = GLOBAL_2[i].field_14.Z;
CrossProduct(&v, &vec1, &vec2);
m.right = vec2;
m.up = vec1;
m.at = v;
v.X *= -1.0f;
v.Y *= -1.0f;
v.Z *= -1.0f;
MatrixToQuaternion(&m, &q);
m.right.X = vec2.X;
m.right.Y = vec2.Y;
m.right.Z = vec2.Z;
m.up.X = vec1.X;
m.up.Y = vec1.Y;
m.up.Z = vec1.Z;
m.at.X = v.X;
m.at.Y = v.Y;
m.at.Z = v.Z;
icSync.quatRotation = q;
MatrixToQuaternion(&m, &q);
s.field_8.X = q.X;
s.field_8.Y = q.Y;
s.field_8.Z = q.Z;
s.field_8.W = q.W;
fwrite(&GLOBAL_3[i], 1, sizeof(DWORD), fp);
fwrite(&s, 1, sizeof(struc_74), fp);
}
fclose(fp);
return 1;
}
else
{
return 0;
fwrite(&GLOBAL_3[i], 1, sizeof(DWORD), fp);
fwrite(&icSync, 1, sizeof(INCAR_SYNC_DATA), fp);
}
fclose(fp);
return 1;
}
int FUNC_4(char *a1)