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[bot] Update netgame.h
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@ -101,9 +101,6 @@ public:
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void SendChat(char *szText);
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void SendCommand(char *szCommand);
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BOOL IsPlayerAdded(PLAYERID playerId);
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void SetMyZAngle(float fAngle);
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void SetPlayerAdded(PLAYERID playerId, BOOL a2);
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void SetVehicleAdded(VEHICLEID VehicleID, BOOL a2);
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void SetPlayerState(PLAYERID playerId, BYTE byteState);
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@ -114,10 +111,12 @@ public:
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BYTE GetPlayerHealth(PLAYERID playerId);
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BYTE GetPlayerArmour(PLAYERID playerId);
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BOOL GetPlayerKeys(PLAYERID playerId, WORD *udAnalog, WORD *lrAnalog, WORD *wKeys);
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BOOL IsPlayerAdded(PLAYERID playerId);
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BOOL IsVehicleAdded(VEHICLEID VehicleID);
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PVECTOR GetMyPos(PVECTOR Vector);
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void SetMyPos(PVECTOR Vector);
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float GetMyZAngle();
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void SetMyZAngle(float fAngle);
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void StopRecordingPlayback();
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void PauseRecordingPlayback();
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