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https://github.com/dashr9230/SA-MP.git
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Fix building errors
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parent
2e7a8b8bda
commit
03cc592835
@ -159,6 +159,12 @@
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<File
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RelativePath="..\raknet\DataBlockEncryptor.h">
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</File>
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<File
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RelativePath="..\raknet\EmailSender.cpp">
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</File>
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<File
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RelativePath="..\raknet\EmailSender.h">
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</File>
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<File
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RelativePath="..\raknet\Export.h">
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</File>
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@ -231,6 +237,12 @@
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<File
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RelativePath="..\raknet\Rand.h">
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</File>
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<File
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RelativePath="..\raknet\ReliabilityLayer.cpp">
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</File>
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<File
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RelativePath="..\raknet\ReliabilityLayer.h">
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</File>
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<File
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RelativePath="..\raknet\RPCMap.cpp">
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</File>
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@ -255,6 +267,9 @@
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<File
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RelativePath="..\raknet\SimpleMutex.h">
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</File>
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<File
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RelativePath="..\raknet\SingleProducerConsumer.h">
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</File>
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<File
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RelativePath="..\raknet\TEABlockEncryptor.cpp">
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</File>
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@ -1,5 +1,7 @@
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// TODO: Implement RPCMap.cpp
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#include "RPCMap.h"
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// Called from the user thread for the local system
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void RPCMap::AddIdentifierWithFunction(unsigned char uniqueIdentifier, void *functionPointer, bool isPointerToMember)
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{
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@ -3,6 +3,8 @@
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#ifndef __RAK_CLIENT_INTERFACE_H
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#define __RAK_CLIENT_INTERFACE_H
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#include "NetworkTypes.h"
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class RakClientInterface
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{
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@ -2,6 +2,8 @@
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#include "RakPeer.h"
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#include <string.h>
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void RakPeer::vftable_0()
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{
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// TODO: RakPeer::vftable_0() (saco W: 10042780) (server W: 459CC0 L: 8072430) (bot W: 40D490 L: 807229E)
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@ -3,6 +3,7 @@
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#ifndef __RAK_PEER_INTERFACE_H
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#define __RAK_PEER_INTERFACE_H
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#include "NetworkTypes.h"
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#include "Export.h"
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class RAK_DLL_EXPORT RakPeerInterface
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@ -3,6 +3,7 @@
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#ifndef __RAK_SERVER_INTERFACE_H
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#define __RAK_SERVER_INTERFACE_H
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#include "NetworkTypes.h"
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#include "Export.h"
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/// This is a user-interface class to act as a game server. All it does is implement some functionality on top of RakPeer.
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@ -4,6 +4,8 @@
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extern CChatWindow *pChatWindow;
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extern CCmdWindow *pCmdWindow;
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extern CDeathWindow *pDeathWindow;
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extern GAME_SETTINGS tSettings;
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void cmdDefaultCmdProc(PCHAR szCmd)
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{
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@ -4,6 +4,8 @@
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#include "keystuff.h"
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#include "aimstuff.h"
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extern int iGtaVersion;
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char *szGameTextMessage;
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int unnamed_10150340[210];
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@ -31,6 +31,7 @@ typedef struct _GAME_SETTINGS {
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#include "net/netrpc.h"
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#include "net/actorpool.h"
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#include "net/playerpool.h"
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#include "net/vehiclepool.h"
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#include "net/pickuppool.h"
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#include "net/objectpool.h"
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@ -181,6 +181,9 @@
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<File
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RelativePath=".\game\scripting.h">
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</File>
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<File
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RelativePath=".\game\unnamed_1.cpp">
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</File>
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<File
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RelativePath=".\game\util.cpp">
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</File>
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@ -332,6 +335,12 @@
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<File
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RelativePath="..\raknet\DataBlockEncryptor.h">
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</File>
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<File
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RelativePath="..\raknet\EmailSender.cpp">
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</File>
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<File
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RelativePath="..\raknet\EmailSender.h">
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</File>
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<File
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RelativePath="..\raknet\Export.h">
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</File>
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@ -404,6 +413,12 @@
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<File
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RelativePath="..\raknet\Rand.h">
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</File>
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<File
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RelativePath="..\raknet\ReliabilityLayer.cpp">
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</File>
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<File
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RelativePath="..\raknet\ReliabilityLayer.h">
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</File>
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<File
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RelativePath="..\raknet\RPCMap.cpp">
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</File>
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@ -428,6 +443,9 @@
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<File
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RelativePath="..\raknet\SimpleMutex.h">
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</File>
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<File
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RelativePath="..\raknet\SingleProducerConsumer.h">
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</File>
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<File
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RelativePath="..\raknet\TEABlockEncryptor.cpp">
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</File>
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@ -62,6 +62,7 @@
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// Raknet
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#include "../raknet/RakServer.h"
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#include "../raknet/RakNetworkFactory.h"
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#include "../raknet/PacketEnumerations.h"
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#include "../raknet/SAMPRPC.h"
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#include "../raknet/GetTime.h"
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@ -136,6 +136,12 @@
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<File
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RelativePath="..\raknet\DataBlockEncryptor.h">
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</File>
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<File
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RelativePath="..\raknet\EmailSender.cpp">
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</File>
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<File
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RelativePath="..\raknet\EmailSender.h">
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</File>
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<File
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RelativePath="..\raknet\Export.h">
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</File>
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@ -208,6 +214,12 @@
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<File
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RelativePath="..\raknet\Rand.h">
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</File>
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<File
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RelativePath="..\raknet\ReliabilityLayer.cpp">
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</File>
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<File
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RelativePath="..\raknet\ReliabilityLayer.h">
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</File>
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<File
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RelativePath="..\raknet\RPCMap.cpp">
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</File>
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@ -232,6 +244,9 @@
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<File
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RelativePath="..\raknet\SimpleMutex.h">
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</File>
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<File
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RelativePath="..\raknet\SingleProducerConsumer.h">
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</File>
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<File
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RelativePath="..\raknet\TEABlockEncryptor.cpp">
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</File>
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