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[server] Implement and match n_GetVehiclePoolSize(...)
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@ -78,6 +78,7 @@ public:
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CPlayerPool * GetPlayerPool() { return m_pPlayerPool; };
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CVehiclePool * GetVehiclePool() { return m_pVehiclePool; };
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RakServerInterface * GetRakServer() { return m_pRak; };
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CGameMode * GetGameMode() { return m_pGameMode; };
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CFilterScripts * GetFilterScripts() { return m_pFilterScripts; };
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@ -21,10 +21,16 @@ static cell AMX_NATIVE_CALL n_GetPlayerPoolSize(AMX *amx, cell *params)
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return -1;
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}
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//----------------------------------------------------------------------------------
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// native GetVehiclePoolSize()
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static cell AMX_NATIVE_CALL n_GetVehiclePoolSize(AMX *amx, cell *params)
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{
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// TODO: GetVehiclePoolSize
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return 0;
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if(!pNetGame) return -1;
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CVehiclePool *pVehiclePool = pNetGame->GetVehiclePool();
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if(pVehiclePool) {
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return pVehiclePool->GetPoolSize();
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}
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return -1;
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}
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static cell AMX_NATIVE_CALL n_GetActorPoolSize(AMX *amx, cell *params)
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@ -9,7 +9,7 @@ CVehiclePool::CVehiclePool()
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field_D4[VehicleID] = 0;
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}
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memset(field_0,0,sizeof(field_0));
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field_5E94 = 0;
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m_iPoolSize = 0;
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}
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CVehiclePool::~CVehiclePool()
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@ -9,7 +9,7 @@ private:
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int field_D4[2000];
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int field_2014[2000];
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int field_3F54[2000];
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int field_5E94;
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int m_iPoolSize;
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public:
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CVehiclePool();
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@ -18,6 +18,8 @@ public:
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BOOL Delete(VEHICLEID VehicleID);
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int GetModelCount();
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int GetPoolSize() { return m_iPoolSize; };
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};
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#endif
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