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[saco] Implement/match RestoreMousePositionUpdate()
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@ -195,6 +195,16 @@ void DisableMousePositionUpdate()
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*(DWORD*)0x53F4B3 = (DWORD)&dwDummyActiveMouseState;
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*(DWORD*)0x53F4B3 = (DWORD)&dwDummyActiveMouseState;
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}
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}
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void RestoreMousePositionUpdate()
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{
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UnFuck(0x53F47A,4);
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UnFuck(0x53F49A,4);
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UnFuck(0x53F4B3,4);
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*(DWORD*)0x53F47A = 0xB73410;
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*(DWORD*)0x53F49A = 0xB73414;
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*(DWORD*)0x53F4B3 = 0xB7340C;
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}
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void CGame::InitGame()
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void CGame::InitGame()
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{
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{
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// Create a buffer for game text.
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// Create a buffer for game text.
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