SA-MP/saco/game/game.h

65 lines
1.0 KiB
C
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#pragma once
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#include "address.h"
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#include "audio.h"
#include "camera.h"
#include "scripting.h"
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//-----------------------------------------------------------
class CGame // size: 322
{
private:
CAudio *m_pGameAudio;
CCamera *m_pGameCamera;
int field_8;
char gapC[29];
int field_29;
char gap2D[4];
int field_31;
char gap35[24];
int field_4D;
char gap51[4];
int field_55;
int field_59;
int field_5D;
int field_61;
int field_65;
int field_69;
char field_6D;
char field_6E[212];
public:
HWND GetMainWindowHwnd() { return *(HWND *)ADDR_HWND; };
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void InitGame();
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CGame();
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void sub_100A0010();
void sub_100A0060();
void sub_100A0090();
void sub_100A00C0();
void sub_100A00F0();
void sub_100A0110();
void sub_100A0210();
void sub_100A0250();
void sub_100A02E0();
void sub_100A0310();
void sub_100A0330();
void sub_100A03D0();
void sub_100A03E0();
void sub_100A0400();
void sub_100A05D0();
void sub_100A06F0();
void sub_100A1C10();
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};
//-----------------------------------------------------------