2023-10-19 08:02:18 +08:00
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="saco"
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ProjectGUID="{AA2CD0BC-EFFE-4B6E-AB76-1628668FFEB2}"
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Keyword="Win32Proj">
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<Platforms>
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<Platform
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Name="Win32"/>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="2"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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2024-02-18 22:05:04 +08:00
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AdditionalIncludeDirectories="d3d9\include\"
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2023-10-19 08:02:18 +08:00
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SACO_EXPORTS"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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2023-11-03 18:48:46 +08:00
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StructMemberAlignment="1"
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2023-10-19 08:02:18 +08:00
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="4"/>
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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2024-03-16 23:40:38 +08:00
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AdditionalDependencies="dxguid.lib d3d9.lib d3dx9.lib comctl32.lib wsock32.lib winmm.lib"
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2024-03-22 23:47:43 +08:00
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OutputFile="$(OutDir)/samp.dll"
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2023-10-19 08:02:18 +08:00
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LinkIncremental="2"
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2024-03-22 23:47:43 +08:00
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AdditionalLibraryDirectories="d3d9"
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2023-10-19 08:02:18 +08:00
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/saco.pdb"
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SubSystem="2"
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ImportLibrary="$(OutDir)/saco.lib"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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Name="VCPreLinkEventTool"/>
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Name="VCResourceCompilerTool"/>
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Name="VCWebServiceProxyGeneratorTool"/>
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Name="VCXMLDataGeneratorTool"/>
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Name="VCWebDeploymentTool"/>
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Name="VCManagedWrapperGeneratorTool"/>
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="2"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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2024-02-18 22:05:04 +08:00
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AdditionalIncludeDirectories="d3d9\include\"
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2023-10-19 08:02:18 +08:00
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SACO_EXPORTS"
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RuntimeLibrary="0"
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2023-11-03 18:48:46 +08:00
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StructMemberAlignment="1"
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2023-12-01 22:05:28 +08:00
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BufferSecurityCheck="FALSE"
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2023-10-19 08:02:18 +08:00
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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2024-03-16 23:40:38 +08:00
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AdditionalDependencies="dxguid.lib d3d9.lib d3dx9.lib comctl32.lib wsock32.lib winmm.lib"
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2024-03-22 23:47:43 +08:00
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OutputFile="$(OutDir)/samp.dll"
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2023-10-19 08:02:18 +08:00
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LinkIncremental="1"
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2024-03-22 23:47:43 +08:00
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AdditionalLibraryDirectories="d3d9"
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2023-10-19 08:02:18 +08:00
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GenerateDebugInformation="TRUE"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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ImportLibrary="$(OutDir)/saco.lib"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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Name="VCPostBuildEventTool"/>
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Name="VCPreBuildEventTool"/>
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Name="VCPreLinkEventTool"/>
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Name="VCManagedWrapperGeneratorTool"/>
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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2023-10-23 23:04:28 +08:00
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<Filter
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Name="game"
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Filter="">
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2023-10-31 21:15:51 +08:00
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<File
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RelativePath=".\game\address.h">
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</File>
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2023-11-08 20:06:06 +08:00
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<File
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RelativePath=".\game\aimstuff.cpp">
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<File
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RelativePath=".\game\aimstuff.h">
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2023-10-23 23:04:28 +08:00
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<File
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RelativePath=".\game\audio.cpp">
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<File
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RelativePath=".\game\audio.h">
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<File
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RelativePath=".\game\camera.cpp">
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<File
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RelativePath=".\game\camera.h">
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2023-11-14 22:52:57 +08:00
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<File
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RelativePath=".\game\cheats.cpp">
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2023-10-31 21:15:51 +08:00
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<File
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RelativePath=".\game\common.h">
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2024-02-07 23:40:39 +08:00
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<File
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RelativePath=".\game\entity.cpp">
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<File
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RelativePath=".\game\entity.h">
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</File>
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2023-11-12 23:36:02 +08:00
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<File
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RelativePath=".\game\font.cpp">
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<File
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RelativePath=".\game\font.h">
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</File>
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2023-10-23 23:04:28 +08:00
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<File
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RelativePath=".\game\game.cpp">
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<File
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RelativePath=".\game\game.h">
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</File>
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2023-11-08 20:06:06 +08:00
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<File
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RelativePath=".\game\hooks.cpp">
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</File>
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2023-10-31 21:15:51 +08:00
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<File
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RelativePath=".\game\keystuff.cpp">
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<File
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RelativePath=".\game\keystuff.h">
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</File>
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2023-11-15 18:46:57 +08:00
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<File
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RelativePath=".\game\patches.cpp">
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</File>
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2024-02-15 22:23:36 +08:00
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<File
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RelativePath=".\game\playerped.cpp">
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<File
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RelativePath=".\game\playerped.h">
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2023-11-08 20:10:20 +08:00
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<File
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RelativePath=".\game\scripting.cpp">
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<File
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RelativePath=".\game\scripting.h">
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2024-02-14 22:51:29 +08:00
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2023-11-08 20:06:06 +08:00
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2023-10-23 23:04:28 +08:00
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2023-11-08 20:29:53 +08:00
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2023-11-14 22:58:51 +08:00
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2024-02-12 20:12:15 +08:00
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<File
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RelativePath=".\net\actorpool.h">
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2024-02-18 21:21:09 +08:00
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RelativePath=".\net\gangzonepool.cpp">
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2024-02-12 20:16:37 +08:00
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2024-02-15 22:41:04 +08:00
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2024-02-12 20:22:51 +08:00
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2023-11-14 22:58:51 +08:00
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2024-02-05 23:28:43 +08:00
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2024-02-12 20:10:26 +08:00
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2024-02-07 23:59:04 +08:00
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2024-02-06 22:20:05 +08:00
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2024-01-29 19:43:52 +08:00
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2024-02-16 22:32:25 +08:00
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2024-02-06 22:08:24 +08:00
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2023-11-14 22:58:51 +08:00
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2023-11-13 20:32:38 +08:00
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2024-01-06 23:39:04 +08:00
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2024-01-31 23:46:06 +08:00
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2024-02-14 22:51:29 +08:00
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2023-11-08 20:06:06 +08:00
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<File
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RelativePath=".\runutil.cpp">
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</File>
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<File
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RelativePath=".\runutil.h">
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</File>
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2023-10-21 00:50:49 +08:00
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<File
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RelativePath=".\saco.rc">
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</File>
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2024-03-22 23:47:43 +08:00
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<File
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RelativePath=".\spawnscreen.cpp">
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</File>
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<File
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RelativePath=".\spawnscreen.h">
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</File>
|
2024-01-06 23:36:46 +08:00
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|
<File
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RelativePath=".\subclass.cpp">
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|
</File>
|
2024-03-27 23:27:18 +08:00
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|
|
<File
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|
RelativePath=".\svrnetstats.cpp">
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|
</File>
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<File
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|
RelativePath=".\svrnetstats.h">
|
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|
|
</File>
|
2023-10-19 08:02:18 +08:00
|
|
|
</Files>
|
|
|
|
<Globals>
|
|
|
|
</Globals>
|
|
|
|
</VisualStudioProject>
|