SA-MP/saco/game/vehicle.h

18 lines
356 B
C
Raw Normal View History

#pragma once
#include "game.h"
#include "entity.h"
//-----------------------------------------------------------
class CVehicle : public CEntity
{
public:
CVehicle( int iType, float fPosX, float fPosY, float fPosZ, float fRotation = 0.0f, BOOL bKeepModelLoaded = FALSE, int a8 = 0);
};
//-----------------------------------------------------------