SA-MP/saco/net/playerpool.h

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C
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#pragma once
#include <string>
//----------------------------------------------------
class CPlayerPool
{
private:
int field_0;
short field_4;
std::string field_6;
int field_22;
CLocalPlayer *m_pLocalPlayer;
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int field_2A[MAX_PLAYERS];
char _gapFDA[4016];
int field_1F8A[MAX_PLAYERS];
int field_2F3A;
public:
CLocalPlayer * GetLocalPlayer() { return m_pLocalPlayer; };
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CPlayerPool();
};
//----------------------------------------------------