SA-MP/raknet/LightweightDatabaseClient.cpp

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#include "LightweightDatabaseClient.h"
#include "StringCompressor.h"
#include "PacketEnumerations.h"
#include "RakPeerInterface.h"
#include "TableSerializer.h"
#include "BitStream.h"
#ifdef _MSC_VER
#pragma warning( push )
#endif
LightweightDatabaseClient::LightweightDatabaseClient()
{
rakPeer=0;
}
LightweightDatabaseClient::~LightweightDatabaseClient()
{
}
void LightweightDatabaseClient::QueryTable(const char *tableName, const char *queryPassword, const char **columnSubset, unsigned char numColumnSubset, DatabaseFilter *filter, unsigned char numFilters, unsigned *rowIds, unsigned char numRowIDs, PlayerID playerId, bool broadcast)
{
if (tableName==0 || tableName[0]==0)
return;
if (rakPeer==0)
return;
RakNet::BitStream out;
out.Write((unsigned char) ID_DATABASE_QUERY_REQUEST);
stringCompressor->EncodeString(tableName, _SIMPLE_DATABASE_TABLE_NAME_LENGTH, &out);
if (queryPassword && queryPassword[0])
{
out.Write(true);
// This is sent in plain text. I can do this securely but it's not worth the trouble.
// Use secure connections if you want security.
stringCompressor->EncodeString(queryPassword, _SIMPLE_DATABASE_PASSWORD_LENGTH, &out);
}
else
out.Write(false);
out.Write(numColumnSubset);
unsigned i;
for (i=0; i < numColumnSubset; i++)
out.Write(columnSubset[i]);
out.Write(numFilters);
for (i=0; i < numFilters; i++)
filter[i].Serialize(&out);
out.Write(numRowIDs);
for (i=0; i < numRowIDs; i++)
out.Write(rowIds[i]);
rakPeer->Send(&out, HIGH_PRIORITY, RELIABLE_ORDERED,0,playerId, broadcast);
}
void LightweightDatabaseClient::RemoveRow(const char *tableName, const char *removePassword, unsigned rowId, PlayerID playerId, bool broadcast)
{
if (tableName==0 || tableName[0]==0)
return;
if (rakPeer==0)
return;
RakNet::BitStream out;
out.Write((unsigned char) ID_DATABASE_REMOVE_ROW);
stringCompressor->EncodeString(tableName, _SIMPLE_DATABASE_TABLE_NAME_LENGTH, &out);
if (removePassword && removePassword[0])
{
out.Write(true);
// This is sent in plain text. I can do this securely but it's not worth the trouble.
// Use secure connections if you want security.
stringCompressor->EncodeString(removePassword, _SIMPLE_DATABASE_PASSWORD_LENGTH, &out);
}
else
out.Write(false);
out.Write(rowId);
rakPeer->Send(&out, HIGH_PRIORITY, RELIABLE_ORDERED,0,playerId, broadcast);
}
void LightweightDatabaseClient::UpdateRow(const char *tableName, const char *updatePassword, RowUpdateMode updateMode, bool hasRowId, unsigned rowId, DatabaseCellUpdate *cellUpdates, unsigned char numCellUpdates, PlayerID playerId, bool broadcast)
{
if (tableName==0 || tableName[0]==0)
return;
if (rakPeer==0)
return;
if (cellUpdates==0 || numCellUpdates==0)
return;
RakNet::BitStream out;
out.Write((unsigned char) ID_DATABASE_UPDATE_ROW);
stringCompressor->EncodeString(tableName, _SIMPLE_DATABASE_TABLE_NAME_LENGTH, &out);
if (updatePassword && updatePassword[0])
{
out.Write(true);
// This is sent in plain text. I can do this securely but it's not worth the trouble.
// Use secure connections if you want security.
stringCompressor->EncodeString(updatePassword, _SIMPLE_DATABASE_PASSWORD_LENGTH, &out);
}
else
out.Write(false);
out.Write((unsigned char) updateMode);
out.Write(hasRowId);
if (hasRowId)
out.Write(rowId);
out.Write(numCellUpdates);
unsigned i;
for (i=0; i < numCellUpdates; i++)
cellUpdates[i].Serialize(&out);
rakPeer->Send(&out, HIGH_PRIORITY, RELIABLE_ORDERED,0,playerId, broadcast);
}
PluginReceiveResult LightweightDatabaseClient::OnReceive(RakPeerInterface *peer, Packet *packet)
{
// All these messages are just returned to the user.
// switch (packet->data[0])
// {
// case ID_DATABASE_QUERY_REPLY:
// case ID_DATABASE_UNKNOWN_TABLE:
// case ID_DATABASE_INCORRECT_PASSWORD:
// }
return RR_CONTINUE_PROCESSING;
}
void LightweightDatabaseClient::OnAttach(RakPeerInterface *peer)
{
rakPeer=peer;
}
#ifdef _MSC_VER
#pragma warning( pop )
#endif