SA-MP/saco/net/netrpc.cpp

157 lines
6.1 KiB
C++
Raw Normal View History

#include "../main.h"
// TODO: these RPCs
void Unk22(RPCParameters *rpcParams) {}
void Unk24(RPCParameters *rpcParams) {}
void Unk3A(RPCParameters *rpcParams) {}
void Unk3B(RPCParameters *rpcParams) {}
void Unk3D(RPCParameters *rpcParams) {}
void Unk6B(RPCParameters *rpcParams) {}
void Unk25(RPCParameters *rpcParams) {}
void Unk26(RPCParameters *rpcParams) {}
void Unk27(RPCParameters *rpcParams) {}
void UpdateScoresPingsIPs(RPCParameters *rpcParams) {}
void SvrStats(RPCParameters *rpcParams) {}
void Unk82(RPCParameters *rpcParams) {}
void GameModeRestart(RPCParameters *rpcParams) {}
void ClientMessage(RPCParameters *rpcParams) {}
void WorldTime(RPCParameters *rpcParams) {}
void Unk5F(RPCParameters *rpcParams) {}
void Unk3F(RPCParameters *rpcParams) {}
void Unk97(RPCParameters *rpcParams) {}
void ScmEvent(RPCParameters *rpcParams) {}
void Weather(RPCParameters *rpcParams) {}
void Unk1D(RPCParameters *rpcParams) {}
void Unk1E(RPCParameters *rpcParams) {}
void Unk3C(RPCParameters *rpcParams) {}
void Unk20(RPCParameters *rpcParams) {}
void UnkA6(RPCParameters *rpcParams) {}
void UnkA3(RPCParameters *rpcParams) {}
void UnkA4(RPCParameters *rpcParams) {}
void UnkA5(RPCParameters *rpcParams) {}
void DamageVehicle(RPCParameters *rpcParams) {}
void Unk18(RPCParameters *rpcParams) {}
void EnterVehicle(RPCParameters *rpcParams) {}
void ExitVehicle(RPCParameters *rpcParams) {}
void Unk89(RPCParameters *rpcParams) {}
void Unk8A(RPCParameters *rpcParams) {}
void Unk8B(RPCParameters *rpcParams) {}
void Chat(RPCParameters *rpcParams) {}
void RequestClass(RPCParameters *rpcParams) {}
void RequestSpawn(RPCParameters *rpcParams) {}
void EditAttachedObject(RPCParameters *rpcParams) {}
void EditObject(RPCParameters *rpcParams) {}
void SelectObject(RPCParameters *rpcParams) {}
void Unk1C(RPCParameters *rpcParams) {}
void UnkAA(RPCParameters *rpcParams) {}
void ClientCheck(RPCParameters *rpcParams) {}
void UnkAB(RPCParameters *rpcParams) {}
void UnkAC(RPCParameters *rpcParams) {}
//----------------------------------------------------
void RegisterRPCs(RakClientInterface * pRakClient)
{
REGISTER_STATIC_RPC(pRakClient,Unk22);
REGISTER_STATIC_RPC(pRakClient,Unk24);
REGISTER_STATIC_RPC(pRakClient,Unk3A);
REGISTER_STATIC_RPC(pRakClient,Unk3B);
REGISTER_STATIC_RPC(pRakClient,Unk3D);
REGISTER_STATIC_RPC(pRakClient,Unk6B);
REGISTER_STATIC_RPC(pRakClient,Unk25);
REGISTER_STATIC_RPC(pRakClient,Unk26);
REGISTER_STATIC_RPC(pRakClient,Unk27);
REGISTER_STATIC_RPC(pRakClient,UpdateScoresPingsIPs);
REGISTER_STATIC_RPC(pRakClient,SvrStats);
REGISTER_STATIC_RPC(pRakClient,Unk82);
REGISTER_STATIC_RPC(pRakClient,GameModeRestart);
REGISTER_STATIC_RPC(pRakClient,ClientMessage);
REGISTER_STATIC_RPC(pRakClient,WorldTime);
REGISTER_STATIC_RPC(pRakClient,Unk5F);
REGISTER_STATIC_RPC(pRakClient,Unk3F);
REGISTER_STATIC_RPC(pRakClient,Unk97);
REGISTER_STATIC_RPC(pRakClient,ScmEvent);
REGISTER_STATIC_RPC(pRakClient,Weather);
REGISTER_STATIC_RPC(pRakClient,Unk1D);
REGISTER_STATIC_RPC(pRakClient,Unk1E);
REGISTER_STATIC_RPC(pRakClient,Unk3C);
REGISTER_STATIC_RPC(pRakClient,Unk20);
REGISTER_STATIC_RPC(pRakClient,UnkA6);
REGISTER_STATIC_RPC(pRakClient,UnkA3);
REGISTER_STATIC_RPC(pRakClient,UnkA4);
REGISTER_STATIC_RPC(pRakClient,UnkA5);
REGISTER_STATIC_RPC(pRakClient,DamageVehicle);
REGISTER_STATIC_RPC(pRakClient,Unk18);
REGISTER_STATIC_RPC(pRakClient,EnterVehicle);
REGISTER_STATIC_RPC(pRakClient,ExitVehicle);
REGISTER_STATIC_RPC(pRakClient,Unk89);
REGISTER_STATIC_RPC(pRakClient,Unk8A);
REGISTER_STATIC_RPC(pRakClient,Unk8B);
REGISTER_STATIC_RPC(pRakClient,Chat);
REGISTER_STATIC_RPC(pRakClient,RequestClass);
REGISTER_STATIC_RPC(pRakClient,RequestSpawn);
REGISTER_STATIC_RPC(pRakClient,EditAttachedObject);
REGISTER_STATIC_RPC(pRakClient,EditObject);
REGISTER_STATIC_RPC(pRakClient,SelectObject);
REGISTER_STATIC_RPC(pRakClient,Unk1C);
REGISTER_STATIC_RPC(pRakClient,UnkAA);
REGISTER_STATIC_RPC(pRakClient,ClientCheck);
REGISTER_STATIC_RPC(pRakClient,UnkAB);
REGISTER_STATIC_RPC(pRakClient,UnkAC);
}
//----------------------------------------------------
void UnRegisterRPCs(RakClientInterface * pRakClient)
{
UNREGISTER_STATIC_RPC(pRakClient,Unk3C);
UNREGISTER_STATIC_RPC(pRakClient,Unk20);
UNREGISTER_STATIC_RPC(pRakClient,UnkA6);
UNREGISTER_STATIC_RPC(pRakClient,UnkA3);
UNREGISTER_STATIC_RPC(pRakClient,UnkA4);
UNREGISTER_STATIC_RPC(pRakClient,UnkA5);
UNREGISTER_STATIC_RPC(pRakClient,Unk18);
UNREGISTER_STATIC_RPC(pRakClient,RequestClass);
UNREGISTER_STATIC_RPC(pRakClient,RequestSpawn);
UNREGISTER_STATIC_RPC(pRakClient,DamageVehicle);
UNREGISTER_STATIC_RPC(pRakClient,EnterVehicle);
UNREGISTER_STATIC_RPC(pRakClient,ExitVehicle);
UNREGISTER_STATIC_RPC(pRakClient,Unk22);
UNREGISTER_STATIC_RPC(pRakClient,Unk24);
UNREGISTER_STATIC_RPC(pRakClient,Unk3A);
UNREGISTER_STATIC_RPC(pRakClient,Unk3B);
UNREGISTER_STATIC_RPC(pRakClient,Unk3D);
UNREGISTER_STATIC_RPC(pRakClient,Unk89);
UNREGISTER_STATIC_RPC(pRakClient,Unk8A);
UNREGISTER_STATIC_RPC(pRakClient,Unk8B);
UNREGISTER_STATIC_RPC(pRakClient,Chat);
UNREGISTER_STATIC_RPC(pRakClient,Unk6B);
UNREGISTER_STATIC_RPC(pRakClient,Unk25);
UNREGISTER_STATIC_RPC(pRakClient,Unk26);
UNREGISTER_STATIC_RPC(pRakClient,Unk27);
UNREGISTER_STATIC_RPC(pRakClient,UpdateScoresPingsIPs);
UNREGISTER_STATIC_RPC(pRakClient,SvrStats);
UNREGISTER_STATIC_RPC(pRakClient,Unk82);
UNREGISTER_STATIC_RPC(pRakClient,GameModeRestart);
UNREGISTER_STATIC_RPC(pRakClient,ClientMessage);
UNREGISTER_STATIC_RPC(pRakClient,WorldTime);
UNREGISTER_STATIC_RPC(pRakClient,Unk5F);
UNREGISTER_STATIC_RPC(pRakClient,Unk3F);
UNREGISTER_STATIC_RPC(pRakClient,Unk97);
UNREGISTER_STATIC_RPC(pRakClient,ScmEvent);
UNREGISTER_STATIC_RPC(pRakClient,Weather);
UNREGISTER_STATIC_RPC(pRakClient,Unk1D);
UNREGISTER_STATIC_RPC(pRakClient,Unk1E);
UNREGISTER_STATIC_RPC(pRakClient,EditAttachedObject);
UNREGISTER_STATIC_RPC(pRakClient,EditObject);
UNREGISTER_STATIC_RPC(pRakClient,SelectObject);
UNREGISTER_STATIC_RPC(pRakClient,Unk1C);
UNREGISTER_STATIC_RPC(pRakClient,UnkAA);
UNREGISTER_STATIC_RPC(pRakClient,ClientCheck);
UNREGISTER_STATIC_RPC(pRakClient,UnkAB);
UNREGISTER_STATIC_RPC(pRakClient,UnkAC);
}
//----------------------------------------------------