mirror of
https://github.com/dashr9230/SA-MP.git
synced 2024-12-22 22:47:29 +08:00
49 lines
1.0 KiB
C++
49 lines
1.0 KiB
C++
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#include "main.h"
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extern CGame *pGame;
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WNDPROC hOldProc;
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LRESULT APIENTRY NewWndProc(HWND,UINT,WPARAM,LPARAM);
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//----------------------------------------------------
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BOOL SubclassGameWindow()
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{
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HWND hwndGameWnd = pGame->GetMainWindowHwnd();
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if(!hwndGameWnd) return FALSE;
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DWORD dwStyle = GetClassLong(hwndGameWnd,GCL_STYLE);
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SetClassLong(hwndGameWnd,GCL_STYLE,dwStyle|CS_DBLCLKS);
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if(hwndGameWnd) {
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hOldProc = (WNDPROC)GetWindowLong(hwndGameWnd,GWL_WNDPROC);
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if(hOldProc != NewWndProc) {
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SetWindowLong(hwndGameWnd,GWL_WNDPROC,(LONG)NewWndProc);
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}
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}
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SetWindowText(hwndGameWnd,"GTA:SA:MP");
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if(IsWindowUnicode(hwndGameWnd)) {
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OutputDebugString("GTA is unicode");
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} else {
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OutputDebugString("GTA is not unicode");
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}
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return TRUE;
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}
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//----------------------------------------------------
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LRESULT APIENTRY NewWndProc( HWND hwnd,UINT uMsg,
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WPARAM wParam,LPARAM lParam )
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{
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// TODO: NewWndProc
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return CallWindowProc(hOldProc,hwnd,uMsg,wParam,lParam);
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}
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//----------------------------------------------------
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