SA-MP/saco/game/audio.h

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C
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#pragma once
class CAudio // size: 5
{
public:
int field_0;
char field_4;
CAudio() {
// TODO: CAudio::CAudio()
field_0 = 0;
field_4 = 0;
}
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void GetRadioStation();
void StartRadio();
void GetRadioVolume();
void StopOutdoorAmbienceTrack();
void SetOutdoorAmbienceTrack();
void Play();
void IsOutdoorAmbienceTrackDisabled();
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};