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56 lines
1.3 KiB
C
56 lines
1.3 KiB
C
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/// \file
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/// \brief \b [Internal] A pool for the Packet class. I don't believe this is used any longer.
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///
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/// This file is part of RakNet Copyright 2003 Kevin Jenkins.
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///
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/// Usage of RakNet is subject to the appropriate license agreement.
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/// Creative Commons Licensees are subject to the
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/// license found at
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/// http://creativecommons.org/licenses/by-nc/2.5/
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/// Single application licensees are subject to the license found at
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/// http://www.rakkarsoft.com/SingleApplicationLicense.html
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/// Custom license users are subject to the terms therein.
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/// GPL license users are subject to the GNU General Public
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/// License as published by the Free
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/// Software Foundation; either version 2 of the License, or (at your
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/// option) any later version.
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// TODO - Remove this file from the project
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/*
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#ifndef __PACKET_POOL
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#define __PACKET_POOL
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#include "SimpleMutex.h"
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#include "DS_Queue.h"
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struct Packet;
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class PacketPool
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{
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public:
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PacketPool();
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~PacketPool();
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static void AddReference(void);
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static void RemoveReference(void);
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Packet* GetPointer( void );
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void ReleasePointer( Packet *p );
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void ClearPool( void );
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static inline PacketPool* Instance()
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{
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return I;
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}
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private:
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DataStructures::Queue<Packet*> pool;
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SimpleMutex poolMutex;
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static PacketPool *I;
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static int referenceCount;
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#ifdef _DEBUG
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int packetsReleased;
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#endif
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};
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#endif
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*/
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