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27 lines
657 B
C++
27 lines
657 B
C++
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#include "main.h"
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CUnkClass10::CUnkClass10(IDirect3DDevice9 *pD3DDevice)
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{
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m_pD3DDevice = pD3DDevice;
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field_7C = 0;
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field_113 = -1;
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field_80 = 0;
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field_84 = 0;
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field_78 = 0;
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field_A3 = 0;
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field_A4 = 0;
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field_A5 = 0;
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field_A6 = 0;
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field_A2 = 0;
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field_88 = -1;
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field_9E = GetTickCount();
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D3DXCreateLine(pD3DDevice, &m_pD3DLine);
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D3DXCreateFont(m_pD3DDevice, 22, 0, FW_NORMAL, 1, FALSE,
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SYMBOL_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "SAMPAUX3", &m_pD3DFont1);
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D3DXCreateFont(m_pD3DDevice, 28, 0, FW_NORMAL, 1, FALSE,
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SYMBOL_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "SAMPAUX3", &m_pD3DFont2);
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}
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