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35 lines
606 B
C
35 lines
606 B
C
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#pragma once
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//----------------------------------------------------
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class CSpawnScreen
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{
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private:
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BOOL m_bEnabled;
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CHAR *m_szSpawnText;
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CFontRender *m_pFont;
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IDirect3DDevice9 *m_pD3DDevice;
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IDirect3DTexture9 *m_pTexture;
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IDirect3DStateBlock9 *m_pStateBlockSaved;
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IDirect3DStateBlock9 *m_pStateBlockDraw;
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ID3DXSprite *m_mySprite;
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public:
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void Draw();
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void RestoreDeviceObjects();
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void DeleteDeviceObjects();
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void SetSpawnText(CHAR* szSpawnText);
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CSpawnScreen(IDirect3DDevice9 *pD3DDevice);
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~CSpawnScreen();
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};
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//----------------------------------------------------
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// EOF
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