SA-MP/raknet/DS_Map.h

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/// \file
/// \brief \b [Internal] Map
///
/// This file is part of RakNet Copyright 2003 Kevin Jenkins.
///
/// Usage of RakNet is subject to the appropriate license agreement.
/// Creative Commons Licensees are subject to the
/// license found at
/// http://creativecommons.org/licenses/by-nc/2.5/
/// Single application licensees are subject to the license found at
/// http://www.rakkarsoft.com/SingleApplicationLicense.html
/// Custom license users are subject to the terms therein.
/// GPL license users are subject to the GNU General Public
/// License as published by the Free
/// Software Foundation; either version 2 of the License, or (at your
/// option) any later version.
#ifndef __RAKNET_MAP_H
#define __RAKNET_MAP_H
#include "DS_OrderedList.h"
#include "Export.h"
// If I want to change this to a red-black tree, this is a good site: http://www.cs.auckland.ac.nz/software/AlgAnim/red_black.html
// This makes insertions and deletions faster. But then traversals are slow, while they are currently fast.
/// The namespace DataStructures was only added to avoid compiler errors for commonly named data structures
/// As these data structures are stand-alone, you can use them outside of RakNet for your own projects if you wish.
namespace DataStructures
{
/// The default comparison has to be first so it can be called as a default parameter.
/// It then is followed by MapNode, followed by NodeComparisonFunc
template <class key_type>
int defaultMapKeyComparison(const key_type &a, const key_type &b)
{
if (a<b) return -1; if (a==b) return 0; return 1;
}
/// \note IMPORTANT! If you use defaultMapKeyComparison then call IMPLEMENT_DEFAULT_COMPARISON or you will get an unresolved external linker error.
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&, const key_type&)=defaultMapKeyComparison<key_type> >
class RAK_DLL_EXPORT Map
{
public:
static void IMPLEMENT_DEFAULT_COMPARISON(void) {DataStructures::defaultMapKeyComparison<key_type>(key_type(),key_type());}
struct MapNode
{
MapNode() {}
MapNode(key_type _key, data_type _data) : mapNodeKey(_key), mapNodeData(_data) {}
key_type mapNodeKey;
data_type mapNodeData;
};
// Has to be a static because the comparison callback for DataStructures::OrderedList is a C function
static int NodeComparisonFunc(const key_type &a, const MapNode &b)
{
#ifdef _MSC_VER
#pragma warning( disable : 4127 ) // warning C4127: conditional expression is constant
#endif
return key_comparison_func(a, b.mapNodeKey);
}
Map();
~Map();
Map( const Map& original_copy );
Map& operator= ( const Map& original_copy );
data_type& Get(const key_type &key);
data_type Pop(const key_type &key);
// Add if needed
void Set(const key_type &key, const data_type &data);
// Must already exist
void SetExisting(const key_type &key, const data_type &data);
// Must add
void SetNew(const key_type &key, const data_type &data);
bool Has(const key_type &key);
bool Delete(const key_type &key);
data_type& operator[] ( const unsigned int position ) const;
key_type GetKeyAtIndex( const unsigned int position ) const;
unsigned GetIndexAtKey( const key_type &key );
void RemoveAtIndex(const unsigned index);
void Clear(void);
unsigned Size(void) const;
protected:
DataStructures::OrderedList< key_type,MapNode,Map::NodeComparisonFunc > mapNodeList;
void SaveLastSearch(const key_type &key, unsigned index);
bool HasSavedSearchResult(const key_type &key) const;
unsigned lastSearchIndex;
key_type lastSearchKey;
bool lastSearchIndexValid;
};
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
Map<key_type, data_type, key_comparison_func>::Map()
{
lastSearchIndexValid=false;
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
Map<key_type, data_type, key_comparison_func>::~Map()
{
Clear();
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
Map<key_type, data_type, key_comparison_func>::Map( const Map& original_copy )
{
mapNodeList=original_copy.mapNodeList;
lastSearchIndex=original_copy.lastSearchIndex;
lastSearchKey=original_copy.lastSearchKey;
lastSearchIndexValid=original_copy.lastSearchIndexValid;
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
Map<key_type, data_type, key_comparison_func>& Map<key_type, data_type, key_comparison_func>::operator= ( const Map& original_copy )
{
mapNodeList=original_copy.mapNodeList;
lastSearchIndex=original_copy.lastSearchIndex;
lastSearchKey=original_copy.lastSearchKey;
lastSearchIndexValid=original_copy.lastSearchIndexValid;
return *this;
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
data_type& Map<key_type, data_type, key_comparison_func>::Get(const key_type &key)
{
if (HasSavedSearchResult(key))
return mapNodeList[lastSearchIndex].mapNodeData;
bool objectExists;
unsigned index;
index=mapNodeList.GetIndexFromKey(key, &objectExists);
assert(objectExists);
SaveLastSearch(key,index);
return mapNodeList[index].mapNodeData;
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
unsigned Map<key_type, data_type, key_comparison_func>::GetIndexAtKey( const key_type &key )
{
if (HasSavedSearchResult(key))
return lastSearchIndex;
bool objectExists;
unsigned index;
index=mapNodeList.GetIndexFromKey(key, &objectExists);
assert(objectExists);
SaveLastSearch(key,index);
return index;
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
void Map<key_type, data_type, key_comparison_func>::RemoveAtIndex(const unsigned index)
{
mapNodeList.RemoveAtIndex(index);
lastSearchIndexValid=false;
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
data_type Map<key_type, data_type, key_comparison_func>::Pop(const key_type &key)
{
bool objectExists;
unsigned index;
if (HasSavedSearchResult(key))
index=lastSearchIndex;
else
{
index=mapNodeList.GetIndexFromKey(key, &objectExists);
assert(objectExists);
}
data_type tmp = mapNodeList[index].mapNodeData;
mapNodeList.RemoveAtIndex(index);
lastSearchIndexValid=false;
return tmp;
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
void Map<key_type, data_type, key_comparison_func>::Set(const key_type &key, const data_type &data)
{
bool objectExists;
unsigned index;
if (HasSavedSearchResult(key))
{
mapNodeList[lastSearchIndex].mapNodeData=data;
return;
}
index=mapNodeList.GetIndexFromKey(key, &objectExists);
if (objectExists)
{
SaveLastSearch(key,index);
mapNodeList[index].mapNodeData=data;
}
else
{
SaveLastSearch(key,mapNodeList.Insert(key,MapNode(key,data)));
}
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
void Map<key_type, data_type, key_comparison_func>::SetExisting(const key_type &key, const data_type &data)
{
bool objectExists;
unsigned index;
if (HasSavedSearchResult(key))
{
index=lastSearchIndex;
}
else
{
index=mapNodeList.GetIndexFromKey(key, &objectExists);
assert(objectExists);
SaveLastSearch(key,index);
}
mapNodeList[index].mapNodeData=data;
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
void Map<key_type, data_type, key_comparison_func>::SetNew(const key_type &key, const data_type &data)
{
#ifdef _DEBUG
unsigned index;
bool objectExists;
index=mapNodeList.GetIndexFromKey(key, &objectExists);
assert(objectExists==false);
#endif
SaveLastSearch(key,mapNodeList.Insert(key,MapNode(key,data)));
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
bool Map<key_type, data_type, key_comparison_func>::Has(const key_type &key)
{
if (HasSavedSearchResult(key))
return true;
bool objectExists;
unsigned index;
index=mapNodeList.GetIndexFromKey(key, &objectExists);
if (objectExists)
SaveLastSearch(key,index);
return objectExists;
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
bool Map<key_type, data_type, key_comparison_func>::Delete(const key_type &key)
{
if (HasSavedSearchResult(key))
{
lastSearchIndexValid=false;
mapNodeList.RemoveAtIndex(lastSearchIndex);
return true;
}
bool objectExists;
unsigned index;
index=mapNodeList.GetIndexFromKey(key, &objectExists);
if (objectExists)
{
lastSearchIndexValid=false;
mapNodeList.RemoveAtIndex(index);
return true;
}
else
return false;
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
void Map<key_type, data_type, key_comparison_func>::Clear(void)
{
lastSearchIndexValid=false;
mapNodeList.Clear();
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
data_type& Map<key_type, data_type, key_comparison_func>::operator[]( const unsigned int position ) const
{
return mapNodeList[position].mapNodeData;
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
key_type Map<key_type, data_type, key_comparison_func>::GetKeyAtIndex( const unsigned int position ) const
{
return mapNodeList[position].mapNodeKey;
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
unsigned Map<key_type, data_type, key_comparison_func>::Size(void) const
{
return mapNodeList.Size();
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
void Map<key_type, data_type, key_comparison_func>::SaveLastSearch(const key_type &key, const unsigned index)
{
lastSearchIndex=index;
lastSearchKey=key;
lastSearchIndexValid=true;
}
template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
bool Map<key_type, data_type, key_comparison_func>::HasSavedSearchResult(const key_type &key) const
{
return lastSearchIndexValid && key_comparison_func(key,lastSearchKey)==0;
}
}
#endif