mirror of
https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
synced 2025-01-05 17:13:23 +08:00
269 lines
15 KiB
C++
269 lines
15 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// WidgetBlueprintGeneratedClass UI_MapViewer.UI_MapViewer_C
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// (None)
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class UClass* UUI_MapViewer_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("UI_MapViewer_C");
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return Clss;
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}
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// UI_MapViewer_C UI_MapViewer.Default__UI_MapViewer_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class UUI_MapViewer_C* UUI_MapViewer_C::GetDefaultObj()
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{
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static class UUI_MapViewer_C* Default = nullptr;
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if (!Default)
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Default = static_cast<UUI_MapViewer_C*>(UUI_MapViewer_C::StaticClass()->DefaultObject);
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return Default;
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}
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// Function UI_MapViewer.UI_MapViewer_C.CheckFont
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FSlateFontInfo K2Node_MakeStruct_SlateFontInfo (HasGetValueTypeHash)
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// class FString CallFunc_GetCurrentCulture_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
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// bool CallFunc_NotEqual_StrStr_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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void UUI_MapViewer_C::CheckFont(const struct FSlateFontInfo& K2Node_MakeStruct_SlateFontInfo, const class FString& CallFunc_GetCurrentCulture_ReturnValue, bool CallFunc_NotEqual_StrStr_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("UI_MapViewer_C", "CheckFont");
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Params::UUI_MapViewer_C_CheckFont_Params Parms{};
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Parms.K2Node_MakeStruct_SlateFontInfo = K2Node_MakeStruct_SlateFontInfo;
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Parms.CallFunc_GetCurrentCulture_ReturnValue = CallFunc_GetCurrentCulture_ReturnValue;
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Parms.CallFunc_NotEqual_StrStr_ReturnValue = CallFunc_NotEqual_StrStr_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function UI_MapViewer.UI_MapViewer_C.RoundedTime
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
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// Parameters:
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// float TimeIn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class FString Timeout (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash)
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// float CallFunc_Multiply_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// int32 CallFunc_Round_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_Conv_IntToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_Divide_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class FString CallFunc_Conv_FloatToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
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void UUI_MapViewer_C::RoundedTime(float TimeIn, class FString* Timeout, float CallFunc_Multiply_FloatFloat_ReturnValue, int32 CallFunc_Round_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue, float CallFunc_Divide_FloatFloat_ReturnValue, const class FString& CallFunc_Conv_FloatToString_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("UI_MapViewer_C", "RoundedTime");
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Params::UUI_MapViewer_C_RoundedTime_Params Parms{};
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Parms.TimeIn = TimeIn;
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Parms.CallFunc_Multiply_FloatFloat_ReturnValue = CallFunc_Multiply_FloatFloat_ReturnValue;
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Parms.CallFunc_Round_ReturnValue = CallFunc_Round_ReturnValue;
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Parms.CallFunc_Conv_IntToFloat_ReturnValue = CallFunc_Conv_IntToFloat_ReturnValue;
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Parms.CallFunc_Divide_FloatFloat_ReturnValue = CallFunc_Divide_FloatFloat_ReturnValue;
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Parms.CallFunc_Conv_FloatToString_ReturnValue = CallFunc_Conv_FloatToString_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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if (Timeout != nullptr)
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*Timeout = std::move(Parms.Timeout);
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}
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// Function UI_MapViewer.UI_MapViewer_C.GetTime
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
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// Parameters:
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// float Time (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash)
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// class FString CallFunc_RoundedTime_TimeOut (ZeroConstructor, HasGetValueTypeHash)
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// class FString CallFunc_Split_LeftS (ZeroConstructor, HasGetValueTypeHash)
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// class FString CallFunc_Split_RightS (ZeroConstructor, HasGetValueTypeHash)
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// bool CallFunc_Split_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// class FString CallFunc_Concat_StrStr_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
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// class FString CallFunc_GetSubstring_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
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// class FString CallFunc_Concat_StrStr_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash)
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// class FString CallFunc_Concat_StrStr_ReturnValue_2 (ZeroConstructor, HasGetValueTypeHash)
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class FString UUI_MapViewer_C::GetTime(float Time, const class FString& CallFunc_RoundedTime_TimeOut, const class FString& CallFunc_Split_LeftS, const class FString& CallFunc_Split_RightS, bool CallFunc_Split_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue, const class FString& CallFunc_GetSubstring_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue_1, const class FString& CallFunc_Concat_StrStr_ReturnValue_2)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("UI_MapViewer_C", "GetTime");
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Params::UUI_MapViewer_C_GetTime_Params Parms{};
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Parms.Time = Time;
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Parms.CallFunc_RoundedTime_TimeOut = CallFunc_RoundedTime_TimeOut;
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Parms.CallFunc_Split_LeftS = CallFunc_Split_LeftS;
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Parms.CallFunc_Split_RightS = CallFunc_Split_RightS;
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Parms.CallFunc_Split_ReturnValue = CallFunc_Split_ReturnValue;
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Parms.CallFunc_Concat_StrStr_ReturnValue = CallFunc_Concat_StrStr_ReturnValue;
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Parms.CallFunc_GetSubstring_ReturnValue = CallFunc_GetSubstring_ReturnValue;
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Parms.CallFunc_Concat_StrStr_ReturnValue_1 = CallFunc_Concat_StrStr_ReturnValue_1;
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Parms.CallFunc_Concat_StrStr_ReturnValue_2 = CallFunc_Concat_StrStr_ReturnValue_2;
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function UI_MapViewer.UI_MapViewer_C.LoadLevelStats
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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void UUI_MapViewer_C::LoadLevelStats()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("UI_MapViewer_C", "LoadLevelStats");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function UI_MapViewer.UI_MapViewer_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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// Parameters:
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void UUI_MapViewer_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("UI_MapViewer_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function UI_MapViewer.UI_MapViewer_C.SetImage
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UTexture2D* Texture (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UUI_MapViewer_C::SetImage(class UTexture2D* Texture)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("UI_MapViewer_C", "SetImage");
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Params::UUI_MapViewer_C_SetImage_Params Parms{};
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Parms.Texture = Texture;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function UI_MapViewer.UI_MapViewer_C.ExecuteUbergraph_UI_MapViewer
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class FText CallFunc_MakeLiteralText_ReturnValue (None)
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// class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
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// int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class AGameStateBase* CallFunc_GetGameState_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class AMP_GameState_C* K2Node_DynamicCast_AsMP_Game_State (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor)
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// struct FS_HubLevels CallFunc_Map_Find_Value (ContainsInstancedReference, HasGetValueTypeHash)
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// bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// struct FS_LevelStats CallFunc_Array_Get_Item (ContainsInstancedReference, HasGetValueTypeHash)
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// class FString CallFunc_GetTime_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
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// class FString CallFunc_Concat_StrStr_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
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// float CallFunc_Add_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class FText CallFunc_Conv_StringToText_ReturnValue (None)
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// int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class UTexture2D* K2Node_CustomEvent_Texture (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// class FString CallFunc_Replace_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
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// class FName CallFunc_Conv_StringToName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FS_LevelIntel CallFunc_GetDataTableRowFromName_OutRow (HasGetValueTypeHash)
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// bool CallFunc_GetDataTableRowFromName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// class FText CallFunc_Conv_StringToText_ReturnValue_1 (None)
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void UUI_MapViewer_C::ExecuteUbergraph_UI_MapViewer(int32 EntryPoint, class FText CallFunc_MakeLiteralText_ReturnValue, const class FString& CallFunc_Conv_TextToString_ReturnValue, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, class AGameStateBase* CallFunc_GetGameState_ReturnValue, class AMP_GameState_C* K2Node_DynamicCast_AsMP_Game_State, bool K2Node_DynamicCast_bSuccess, const struct FS_HubLevels& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, const struct FS_LevelStats& CallFunc_Array_Get_Item, const class FString& CallFunc_GetTime_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue, float CallFunc_Add_FloatFloat_ReturnValue, class FText CallFunc_Conv_StringToText_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, class UTexture2D* K2Node_CustomEvent_Texture, bool CallFunc_Less_IntInt_ReturnValue, const class FString& CallFunc_Replace_ReturnValue, class FName CallFunc_Conv_StringToName_ReturnValue, const struct FS_LevelIntel& CallFunc_GetDataTableRowFromName_OutRow, bool CallFunc_GetDataTableRowFromName_ReturnValue, class FText CallFunc_Conv_StringToText_ReturnValue_1)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("UI_MapViewer_C", "ExecuteUbergraph_UI_MapViewer");
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Params::UUI_MapViewer_C_ExecuteUbergraph_UI_MapViewer_Params Parms{};
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Parms.EntryPoint = EntryPoint;
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Parms.CallFunc_MakeLiteralText_ReturnValue = CallFunc_MakeLiteralText_ReturnValue;
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Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue;
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Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable;
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Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable;
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Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
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Parms.CallFunc_GetGameState_ReturnValue = CallFunc_GetGameState_ReturnValue;
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Parms.K2Node_DynamicCast_AsMP_Game_State = K2Node_DynamicCast_AsMP_Game_State;
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Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
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Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
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Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;
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Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item;
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Parms.CallFunc_GetTime_ReturnValue = CallFunc_GetTime_ReturnValue;
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Parms.CallFunc_Concat_StrStr_ReturnValue = CallFunc_Concat_StrStr_ReturnValue;
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Parms.CallFunc_Add_FloatFloat_ReturnValue = CallFunc_Add_FloatFloat_ReturnValue;
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Parms.CallFunc_Conv_StringToText_ReturnValue = CallFunc_Conv_StringToText_ReturnValue;
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Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue;
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Parms.K2Node_CustomEvent_Texture = K2Node_CustomEvent_Texture;
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Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue;
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Parms.CallFunc_Replace_ReturnValue = CallFunc_Replace_ReturnValue;
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Parms.CallFunc_Conv_StringToName_ReturnValue = CallFunc_Conv_StringToName_ReturnValue;
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Parms.CallFunc_GetDataTableRowFromName_OutRow = CallFunc_GetDataTableRowFromName_OutRow;
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Parms.CallFunc_GetDataTableRowFromName_ReturnValue = CallFunc_GetDataTableRowFromName_ReturnValue;
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Parms.CallFunc_Conv_StringToText_ReturnValue_1 = CallFunc_Conv_StringToText_ReturnValue_1;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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