2024-04-20 14:19:09 +02:00

269 lines
15 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// WidgetBlueprintGeneratedClass UI_MapViewer.UI_MapViewer_C
// (None)
class UClass* UUI_MapViewer_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("UI_MapViewer_C");
return Clss;
}
// UI_MapViewer_C UI_MapViewer.Default__UI_MapViewer_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UUI_MapViewer_C* UUI_MapViewer_C::GetDefaultObj()
{
static class UUI_MapViewer_C* Default = nullptr;
if (!Default)
Default = static_cast<UUI_MapViewer_C*>(UUI_MapViewer_C::StaticClass()->DefaultObject);
return Default;
}
// Function UI_MapViewer.UI_MapViewer_C.CheckFont
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FSlateFontInfo K2Node_MakeStruct_SlateFontInfo (HasGetValueTypeHash)
// class FString CallFunc_GetCurrentCulture_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// bool CallFunc_NotEqual_StrStr_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
void UUI_MapViewer_C::CheckFont(const struct FSlateFontInfo& K2Node_MakeStruct_SlateFontInfo, const class FString& CallFunc_GetCurrentCulture_ReturnValue, bool CallFunc_NotEqual_StrStr_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UI_MapViewer_C", "CheckFont");
Params::UUI_MapViewer_C_CheckFont_Params Parms{};
Parms.K2Node_MakeStruct_SlateFontInfo = K2Node_MakeStruct_SlateFontInfo;
Parms.CallFunc_GetCurrentCulture_ReturnValue = CallFunc_GetCurrentCulture_ReturnValue;
Parms.CallFunc_NotEqual_StrStr_ReturnValue = CallFunc_NotEqual_StrStr_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function UI_MapViewer.UI_MapViewer_C.RoundedTime
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// float TimeIn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString Timeout (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash)
// float CallFunc_Multiply_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Round_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Conv_IntToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Divide_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_Conv_FloatToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
void UUI_MapViewer_C::RoundedTime(float TimeIn, class FString* Timeout, float CallFunc_Multiply_FloatFloat_ReturnValue, int32 CallFunc_Round_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue, float CallFunc_Divide_FloatFloat_ReturnValue, const class FString& CallFunc_Conv_FloatToString_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UI_MapViewer_C", "RoundedTime");
Params::UUI_MapViewer_C_RoundedTime_Params Parms{};
Parms.TimeIn = TimeIn;
Parms.CallFunc_Multiply_FloatFloat_ReturnValue = CallFunc_Multiply_FloatFloat_ReturnValue;
Parms.CallFunc_Round_ReturnValue = CallFunc_Round_ReturnValue;
Parms.CallFunc_Conv_IntToFloat_ReturnValue = CallFunc_Conv_IntToFloat_ReturnValue;
Parms.CallFunc_Divide_FloatFloat_ReturnValue = CallFunc_Divide_FloatFloat_ReturnValue;
Parms.CallFunc_Conv_FloatToString_ReturnValue = CallFunc_Conv_FloatToString_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (Timeout != nullptr)
*Timeout = std::move(Parms.Timeout);
}
// Function UI_MapViewer.UI_MapViewer_C.GetTime
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// float Time (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash)
// class FString CallFunc_RoundedTime_TimeOut (ZeroConstructor, HasGetValueTypeHash)
// class FString CallFunc_Split_LeftS (ZeroConstructor, HasGetValueTypeHash)
// class FString CallFunc_Split_RightS (ZeroConstructor, HasGetValueTypeHash)
// bool CallFunc_Split_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class FString CallFunc_Concat_StrStr_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// class FString CallFunc_GetSubstring_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// class FString CallFunc_Concat_StrStr_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash)
// class FString CallFunc_Concat_StrStr_ReturnValue_2 (ZeroConstructor, HasGetValueTypeHash)
class FString UUI_MapViewer_C::GetTime(float Time, const class FString& CallFunc_RoundedTime_TimeOut, const class FString& CallFunc_Split_LeftS, const class FString& CallFunc_Split_RightS, bool CallFunc_Split_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue, const class FString& CallFunc_GetSubstring_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue_1, const class FString& CallFunc_Concat_StrStr_ReturnValue_2)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UI_MapViewer_C", "GetTime");
Params::UUI_MapViewer_C_GetTime_Params Parms{};
Parms.Time = Time;
Parms.CallFunc_RoundedTime_TimeOut = CallFunc_RoundedTime_TimeOut;
Parms.CallFunc_Split_LeftS = CallFunc_Split_LeftS;
Parms.CallFunc_Split_RightS = CallFunc_Split_RightS;
Parms.CallFunc_Split_ReturnValue = CallFunc_Split_ReturnValue;
Parms.CallFunc_Concat_StrStr_ReturnValue = CallFunc_Concat_StrStr_ReturnValue;
Parms.CallFunc_GetSubstring_ReturnValue = CallFunc_GetSubstring_ReturnValue;
Parms.CallFunc_Concat_StrStr_ReturnValue_1 = CallFunc_Concat_StrStr_ReturnValue_1;
Parms.CallFunc_Concat_StrStr_ReturnValue_2 = CallFunc_Concat_StrStr_ReturnValue_2;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function UI_MapViewer.UI_MapViewer_C.LoadLevelStats
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UUI_MapViewer_C::LoadLevelStats()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UI_MapViewer_C", "LoadLevelStats");
UObject::ProcessEvent(Func, nullptr);
}
// Function UI_MapViewer.UI_MapViewer_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
void UUI_MapViewer_C::Construct()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UI_MapViewer_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function UI_MapViewer.UI_MapViewer_C.SetImage
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UTexture2D* Texture (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UUI_MapViewer_C::SetImage(class UTexture2D* Texture)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UI_MapViewer_C", "SetImage");
Params::UUI_MapViewer_C_SetImage_Params Parms{};
Parms.Texture = Texture;
UObject::ProcessEvent(Func, &Parms);
}
// Function UI_MapViewer.UI_MapViewer_C.ExecuteUbergraph_UI_MapViewer
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FText CallFunc_MakeLiteralText_ReturnValue (None)
// class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AGameStateBase* CallFunc_GetGameState_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AMP_GameState_C* K2Node_DynamicCast_AsMP_Game_State (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FS_HubLevels CallFunc_Map_Find_Value (ContainsInstancedReference, HasGetValueTypeHash)
// bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FS_LevelStats CallFunc_Array_Get_Item (ContainsInstancedReference, HasGetValueTypeHash)
// class FString CallFunc_GetTime_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// class FString CallFunc_Concat_StrStr_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// float CallFunc_Add_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FText CallFunc_Conv_StringToText_ReturnValue (None)
// int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UTexture2D* K2Node_CustomEvent_Texture (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class FString CallFunc_Replace_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// class FName CallFunc_Conv_StringToName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FS_LevelIntel CallFunc_GetDataTableRowFromName_OutRow (HasGetValueTypeHash)
// bool CallFunc_GetDataTableRowFromName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class FText CallFunc_Conv_StringToText_ReturnValue_1 (None)
void UUI_MapViewer_C::ExecuteUbergraph_UI_MapViewer(int32 EntryPoint, class FText CallFunc_MakeLiteralText_ReturnValue, const class FString& CallFunc_Conv_TextToString_ReturnValue, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, class AGameStateBase* CallFunc_GetGameState_ReturnValue, class AMP_GameState_C* K2Node_DynamicCast_AsMP_Game_State, bool K2Node_DynamicCast_bSuccess, const struct FS_HubLevels& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, const struct FS_LevelStats& CallFunc_Array_Get_Item, const class FString& CallFunc_GetTime_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue, float CallFunc_Add_FloatFloat_ReturnValue, class FText CallFunc_Conv_StringToText_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, class UTexture2D* K2Node_CustomEvent_Texture, bool CallFunc_Less_IntInt_ReturnValue, const class FString& CallFunc_Replace_ReturnValue, class FName CallFunc_Conv_StringToName_ReturnValue, const struct FS_LevelIntel& CallFunc_GetDataTableRowFromName_OutRow, bool CallFunc_GetDataTableRowFromName_ReturnValue, class FText CallFunc_Conv_StringToText_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UI_MapViewer_C", "ExecuteUbergraph_UI_MapViewer");
Params::UUI_MapViewer_C_ExecuteUbergraph_UI_MapViewer_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_MakeLiteralText_ReturnValue = CallFunc_MakeLiteralText_ReturnValue;
Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue;
Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable;
Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable;
Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
Parms.CallFunc_GetGameState_ReturnValue = CallFunc_GetGameState_ReturnValue;
Parms.K2Node_DynamicCast_AsMP_Game_State = K2Node_DynamicCast_AsMP_Game_State;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;
Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item;
Parms.CallFunc_GetTime_ReturnValue = CallFunc_GetTime_ReturnValue;
Parms.CallFunc_Concat_StrStr_ReturnValue = CallFunc_Concat_StrStr_ReturnValue;
Parms.CallFunc_Add_FloatFloat_ReturnValue = CallFunc_Add_FloatFloat_ReturnValue;
Parms.CallFunc_Conv_StringToText_ReturnValue = CallFunc_Conv_StringToText_ReturnValue;
Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue;
Parms.K2Node_CustomEvent_Texture = K2Node_CustomEvent_Texture;
Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue;
Parms.CallFunc_Replace_ReturnValue = CallFunc_Replace_ReturnValue;
Parms.CallFunc_Conv_StringToName_ReturnValue = CallFunc_Conv_StringToName_ReturnValue;
Parms.CallFunc_GetDataTableRowFromName_OutRow = CallFunc_GetDataTableRowFromName_OutRow;
Parms.CallFunc_GetDataTableRowFromName_ReturnValue = CallFunc_GetDataTableRowFromName_ReturnValue;
Parms.CallFunc_Conv_StringToText_ReturnValue_1 = CallFunc_Conv_StringToText_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
}
}