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https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
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39 lines
3.4 KiB
C++
39 lines
3.4 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x4C (0x2AC - 0x260)
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// WidgetBlueprintGeneratedClass PlayerCard_UI.PlayerCard_UI_C
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class UPlayerCard_UI_C : public UUserWidget
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x260(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class UBorder* Border_257; // 0x268(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UImage* Image_90; // 0x270(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UImage* Image_233; // 0x278(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UTextBlock* NameText; // 0x280(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UTextBlock* NameText_1; // 0x288(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UTextBlock* NameText_3; // 0x290(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class FString PlayerName; // 0x298(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash)
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float PlayerLevel; // 0x2A8(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class UPlayerCard_UI_C* GetDefaultObj();
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void GetLevelColor(struct FLinearColor* Color, const struct FLinearColor& K2Node_MakeStruct_LinearColor, const struct FLinearColor& K2Node_MakeStruct_LinearColor_1, const struct FLinearColor& K2Node_MakeStruct_LinearColor_2, const struct FLinearColor& K2Node_MakeStruct_LinearColor_3, float CallFunc_Divide_FloatFloat_ReturnValue, int32 CallFunc_FFloor_ReturnValue, bool K2Node_SwitchInteger_CmpSuccess);
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void SetName(class FText Name);
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void Construct();
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void ExecuteUbergraph_PlayerCard_UI(int32 EntryPoint, const struct FLinearColor& CallFunc_GetLevelColor_Color, class APlayerController* CallFunc_GetPlayerController_ReturnValue, const class FString& CallFunc_GetPlayerName_PlayerName, class FText CallFunc_Conv_StringToText_ReturnValue);
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};
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}
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