2024-04-20 14:19:09 +02:00

39 lines
3.4 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x4C (0x2AC - 0x260)
// WidgetBlueprintGeneratedClass PlayerCard_UI.PlayerCard_UI_C
class UPlayerCard_UI_C : public UUserWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x260(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class UBorder* Border_257; // 0x268(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Image_90; // 0x270(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Image_233; // 0x278(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UTextBlock* NameText; // 0x280(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UTextBlock* NameText_1; // 0x288(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UTextBlock* NameText_3; // 0x290(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class FString PlayerName; // 0x298(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash)
float PlayerLevel; // 0x2A8(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class UPlayerCard_UI_C* GetDefaultObj();
void GetLevelColor(struct FLinearColor* Color, const struct FLinearColor& K2Node_MakeStruct_LinearColor, const struct FLinearColor& K2Node_MakeStruct_LinearColor_1, const struct FLinearColor& K2Node_MakeStruct_LinearColor_2, const struct FLinearColor& K2Node_MakeStruct_LinearColor_3, float CallFunc_Divide_FloatFloat_ReturnValue, int32 CallFunc_FFloor_ReturnValue, bool K2Node_SwitchInteger_CmpSuccess);
void SetName(class FText Name);
void Construct();
void ExecuteUbergraph_PlayerCard_UI(int32 EntryPoint, const struct FLinearColor& CallFunc_GetLevelColor_Color, class APlayerController* CallFunc_GetPlayerController_ReturnValue, const class FString& CallFunc_GetPlayerName_PlayerName, class FText CallFunc_Conv_StringToText_ReturnValue);
};
}