EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/MagicLeapSharedWorld_parameters.hpp
2024-04-20 14:19:09 +02:00

84 lines
3.5 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x1 (0x1 - 0x0)
// Function MagicLeapSharedWorld.MagicLeapSharedWorldGameMode.SendSharedWorldDataToClients
struct AMagicLeapSharedWorldGameMode_SendSharedWorldDataToClients_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function MagicLeapSharedWorld.MagicLeapSharedWorldGameMode.DetermineSharedWorldData
struct AMagicLeapSharedWorldGameMode_DetermineSharedWorldData_Params
{
public:
struct FMagicLeapSharedWorldSharedData NewSharedWorldData; // 0x0(0x10)(Parm, OutParm, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function MagicLeapSharedWorld.MagicLeapSharedWorldGameState.CalculateXRCameraRootTransform
struct AMagicLeapSharedWorldGameState_CalculateXRCameraRootTransform_Params
{
public:
struct FTransform ReturnValue; // 0x0(0x30)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function MagicLeapSharedWorld.MagicLeapSharedWorldPlayerController.ServerSetLocalWorldData
struct AMagicLeapSharedWorldPlayerController_ServerSetLocalWorldData_Params
{
public:
struct FMagicLeapSharedWorldLocalData LocalWorldReplicationData; // 0x0(0x10)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function MagicLeapSharedWorld.MagicLeapSharedWorldPlayerController.ServerSetAlignmentTransforms
struct AMagicLeapSharedWorldPlayerController_ServerSetAlignmentTransforms_Params
{
public:
struct FMagicLeapSharedWorldAlignmentTransforms InAlignmentTransforms; // 0x0(0x10)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function MagicLeapSharedWorld.MagicLeapSharedWorldPlayerController.IsChosenOne
struct AMagicLeapSharedWorldPlayerController_IsChosenOne_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function MagicLeapSharedWorld.MagicLeapSharedWorldPlayerController.ClientSetChosenOne
struct AMagicLeapSharedWorldPlayerController_ClientSetChosenOne_Params
{
public:
bool bChosenOne; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function MagicLeapSharedWorld.MagicLeapSharedWorldPlayerController.CanSendLocalDataToServer
struct AMagicLeapSharedWorldPlayerController_CanSendLocalDataToServer_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
}
}