mirror of
https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
synced 2025-01-05 17:13:23 +08:00
84 lines
3.5 KiB
C++
84 lines
3.5 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x1 (0x1 - 0x0)
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// Function MagicLeapSharedWorld.MagicLeapSharedWorldGameMode.SendSharedWorldDataToClients
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struct AMagicLeapSharedWorldGameMode_SendSharedWorldDataToClients_Params
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{
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public:
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bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function MagicLeapSharedWorld.MagicLeapSharedWorldGameMode.DetermineSharedWorldData
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struct AMagicLeapSharedWorldGameMode_DetermineSharedWorldData_Params
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{
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public:
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struct FMagicLeapSharedWorldSharedData NewSharedWorldData; // 0x0(0x10)(Parm, OutParm, NativeAccessSpecifierPublic)
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};
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// 0x30 (0x30 - 0x0)
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// Function MagicLeapSharedWorld.MagicLeapSharedWorldGameState.CalculateXRCameraRootTransform
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struct AMagicLeapSharedWorldGameState_CalculateXRCameraRootTransform_Params
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{
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public:
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struct FTransform ReturnValue; // 0x0(0x30)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function MagicLeapSharedWorld.MagicLeapSharedWorldPlayerController.ServerSetLocalWorldData
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struct AMagicLeapSharedWorldPlayerController_ServerSetLocalWorldData_Params
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{
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public:
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struct FMagicLeapSharedWorldLocalData LocalWorldReplicationData; // 0x0(0x10)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function MagicLeapSharedWorld.MagicLeapSharedWorldPlayerController.ServerSetAlignmentTransforms
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struct AMagicLeapSharedWorldPlayerController_ServerSetAlignmentTransforms_Params
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{
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public:
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struct FMagicLeapSharedWorldAlignmentTransforms InAlignmentTransforms; // 0x0(0x10)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function MagicLeapSharedWorld.MagicLeapSharedWorldPlayerController.IsChosenOne
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struct AMagicLeapSharedWorldPlayerController_IsChosenOne_Params
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{
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public:
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bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function MagicLeapSharedWorld.MagicLeapSharedWorldPlayerController.ClientSetChosenOne
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struct AMagicLeapSharedWorldPlayerController_ClientSetChosenOne_Params
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{
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public:
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bool bChosenOne; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function MagicLeapSharedWorld.MagicLeapSharedWorldPlayerController.CanSendLocalDataToServer
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struct AMagicLeapSharedWorldPlayerController_CanSendLocalDataToServer_Params
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{
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public:
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bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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}
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}
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