mirror of
https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
synced 2025-01-05 17:13:23 +08:00
66 lines
4.7 KiB
C++
66 lines
4.7 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x28 (0x28 - 0x0)
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// Function Foliage.FoliageStatistics.FoliageOverlappingSphereCount
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struct UFoliageStatistics_FoliageOverlappingSphereCount_Params
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{
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public:
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class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UStaticMesh* StaticMesh; // 0x8(0x8)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector CenterPosition; // 0x10(0xC)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Radius; // 0x1C(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 ReturnValue; // 0x20(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1AA5[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
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};
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// 0x30 (0x30 - 0x0)
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// Function Foliage.FoliageStatistics.FoliageOverlappingBoxCount
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struct UFoliageStatistics_FoliageOverlappingBoxCount_Params
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{
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public:
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class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UStaticMesh* StaticMesh; // 0x8(0x8)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FBox Box; // 0x10(0x1C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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int32 ReturnValue; // 0x2C(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0xA8 (0xA8 - 0x0)
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// Function Foliage.InteractiveFoliageActor.CapsuleTouched
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struct AInteractiveFoliageActor_CapsuleTouched_Params
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{
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public:
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class UPrimitiveComponent* OverlappedComp; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class AActor* Other; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UPrimitiveComponent* OtherComp; // 0x10(0x8)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 OtherBodyIndex; // 0x18(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bFromSweep; // 0x1C(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1ABC[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FHitResult OverlapInfo; // 0x20(0x88)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
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};
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// 0x4 (0x4 - 0x0)
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// Function Foliage.ProceduralFoliageSpawner.Simulate
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struct UProceduralFoliageSpawner_Simulate_Params
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{
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public:
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int32 NumSteps; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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}
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}
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