2024-04-20 14:19:09 +02:00

33 lines
1.9 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x30 (0x30 - 0x0)
// UserDefinedStruct FoliageToSpawnInArea.FoliageToSpawnInArea
struct FFoliageToSpawnInArea
{
public:
class UStaticMesh* FoliageToSpawn_Mesh_17_3C8F886546FA9128E267F1AF8A2DD0EF; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UClass* FoliageToSpawn_Component_18_1AD846B341447BD3BAE13DA58707FE6E; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float Density_5_54B823914D1C9E42333A53A256B62F6D; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float Irregularity_7_23B801EB40FD74953D64AAA7EE571B92; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector MinScale_10_AA532E8B44CC1FE88FD4EB8A0421516E; // 0x18(0xC)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector MaxScale_12_D9B9070A4F83AF086F1B1A9DD537D137; // 0x24(0xC)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}