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https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
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33 lines
1.9 KiB
C++
33 lines
1.9 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// ENUMS
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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// STRUCTS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x30 (0x30 - 0x0)
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// UserDefinedStruct FoliageToSpawnInArea.FoliageToSpawnInArea
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struct FFoliageToSpawnInArea
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{
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public:
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class UStaticMesh* FoliageToSpawn_Mesh_17_3C8F886546FA9128E267F1AF8A2DD0EF; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UClass* FoliageToSpawn_Component_18_1AD846B341447BD3BAE13DA58707FE6E; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float Density_5_54B823914D1C9E42333A53A256B62F6D; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float Irregularity_7_23B801EB40FD74953D64AAA7EE571B92; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector MinScale_10_AA532E8B44CC1FE88FD4EB8A0421516E; // 0x18(0xC)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector MaxScale_12_D9B9070A4F83AF086F1B1A9DD537D137; // 0x24(0xC)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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}
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