2024-04-20 14:19:09 +02:00

317 lines
25 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// AnimBlueprintGeneratedClass Disguised_AnimBP.Disguised_AnimBP_C
// (None)
class UClass* UDisguised_AnimBP_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("Disguised_AnimBP_C");
return Clss;
}
// Disguised_AnimBP_C Disguised_AnimBP.Default__Disguised_AnimBP_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UDisguised_AnimBP_C* UDisguised_AnimBP_C::GetDefaultObj()
{
static class UDisguised_AnimBP_C* Default = nullptr;
if (!Default)
Default = static_cast<UDisguised_AnimBP_C*>(UDisguised_AnimBP_C::StaticClass()->DefaultObject);
return Default;
}
// Function Disguised_AnimBP.Disguised_AnimBP_C.AnimGraph
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FPoseLink AnimGraph (Parm, OutParm, NoDestructor)
void UDisguised_AnimBP_C::AnimGraph(struct FPoseLink* AnimGraph)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Disguised_AnimBP_C", "AnimGraph");
Params::UDisguised_AnimBP_C_AnimGraph_Params Parms{};
UObject::ProcessEvent(Func, &Parms);
if (AnimGraph != nullptr)
*AnimGraph = std::move(Parms.AnimGraph);
}
// Function Disguised_AnimBP.Disguised_AnimBP_C.Footstep
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// enum class EFootstepActionsEnum FootstepType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APawn* CallFunc_TryGetPawnOwner_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APawn* CallFunc_TryGetPawnOwner_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TArray<class AActor*> CallFunc_GetAllActorsWithTag_OutActors (ReferenceParm)
// TArray<class AActor*> CallFunc_GetAllActorsWithTag_OutActors_1 (ReferenceParm)
// class APawn* CallFunc_TryGetPawnOwner_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_SphereTraceSingle_OutHit (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_SphereTraceSingle_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Subtract_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bBlockingHit (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_BreakHitResult_bInitialOverlap (ZeroConstructor, IsPlainOldData, NoDestructor)
// float CallFunc_BreakHitResult_Time (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_SphereTraceSingle_OutHit_1 (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_SphereTraceSingle_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_BreakHitResult_bBlockingHit_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_BreakHitResult_bInitialOverlap_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
// float CallFunc_BreakHitResult_Time_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_1 (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APawn* CallFunc_TryGetPawnOwner_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// enum class EPhysicalSurface Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class USoundBase* K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EPhysicalSurface Temp_byte_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UAudioComponent* CallFunc_SpawnSoundAtLocation_ReturnValue (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class USoundBase* K2Node_Select_Default_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UAudioComponent* CallFunc_SpawnSoundAtLocation_ReturnValue_1 (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UDisguised_AnimBP_C::Footstep(enum class EFootstepActionsEnum FootstepType, class APawn* CallFunc_TryGetPawnOwner_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class APawn* CallFunc_TryGetPawnOwner_ReturnValue_1, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, TArray<class AActor*>& CallFunc_GetAllActorsWithTag_OutActors, TArray<class AActor*>& CallFunc_GetAllActorsWithTag_OutActors_1, class APawn* CallFunc_TryGetPawnOwner_ReturnValue_2, const struct FHitResult& CallFunc_SphereTraceSingle_OutHit, bool CallFunc_SphereTraceSingle_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue_1, bool CallFunc_BreakHitResult_bBlockingHit, bool CallFunc_BreakHitResult_bInitialOverlap, float CallFunc_BreakHitResult_Time, float CallFunc_BreakHitResult_Distance, const struct FVector& CallFunc_BreakHitResult_Location, const struct FVector& CallFunc_BreakHitResult_ImpactPoint, const struct FVector& CallFunc_BreakHitResult_Normal, const struct FVector& CallFunc_BreakHitResult_ImpactNormal, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat, class AActor* CallFunc_BreakHitResult_HitActor, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent, class FName CallFunc_BreakHitResult_HitBoneName, int32 CallFunc_BreakHitResult_HitItem, int32 CallFunc_BreakHitResult_ElementIndex, int32 CallFunc_BreakHitResult_FaceIndex, const struct FVector& CallFunc_BreakHitResult_TraceStart, const struct FVector& CallFunc_BreakHitResult_TraceEnd, const struct FHitResult& CallFunc_SphereTraceSingle_OutHit_1, bool CallFunc_SphereTraceSingle_ReturnValue_1, bool CallFunc_BreakHitResult_bBlockingHit_1, bool CallFunc_BreakHitResult_bInitialOverlap_1, float CallFunc_BreakHitResult_Time_1, float CallFunc_BreakHitResult_Distance_1, const struct FVector& CallFunc_BreakHitResult_Location_1, const struct FVector& CallFunc_BreakHitResult_ImpactPoint_1, const struct FVector& CallFunc_BreakHitResult_Normal_1, const struct FVector& CallFunc_BreakHitResult_ImpactNormal_1, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_1, class AActor* CallFunc_BreakHitResult_HitActor_1, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_1, class FName CallFunc_BreakHitResult_HitBoneName_1, int32 CallFunc_BreakHitResult_HitItem_1, int32 CallFunc_BreakHitResult_ElementIndex_1, int32 CallFunc_BreakHitResult_FaceIndex_1, const struct FVector& CallFunc_BreakHitResult_TraceStart_1, const struct FVector& CallFunc_BreakHitResult_TraceEnd_1, class APawn* CallFunc_TryGetPawnOwner_ReturnValue_3, bool CallFunc_IsValid_ReturnValue, enum class EPhysicalSurface Temp_byte_Variable, class USoundBase* K2Node_Select_Default, enum class EPhysicalSurface Temp_byte_Variable_1, class UAudioComponent* CallFunc_SpawnSoundAtLocation_ReturnValue, class USoundBase* K2Node_Select_Default_1, class UAudioComponent* CallFunc_SpawnSoundAtLocation_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Disguised_AnimBP_C", "Footstep");
Params::UDisguised_AnimBP_C_Footstep_Params Parms{};
Parms.FootstepType = FootstepType;
Parms.CallFunc_TryGetPawnOwner_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue;
Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess;
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
Parms.CallFunc_TryGetPawnOwner_ReturnValue_1 = CallFunc_TryGetPawnOwner_ReturnValue_1;
Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
Parms.CallFunc_GetAllActorsWithTag_OutActors = CallFunc_GetAllActorsWithTag_OutActors;
Parms.CallFunc_GetAllActorsWithTag_OutActors_1 = CallFunc_GetAllActorsWithTag_OutActors_1;
Parms.CallFunc_TryGetPawnOwner_ReturnValue_2 = CallFunc_TryGetPawnOwner_ReturnValue_2;
Parms.CallFunc_SphereTraceSingle_OutHit = CallFunc_SphereTraceSingle_OutHit;
Parms.CallFunc_SphereTraceSingle_ReturnValue = CallFunc_SphereTraceSingle_ReturnValue;
Parms.CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_K2_GetActorLocation_ReturnValue_1;
Parms.CallFunc_Subtract_VectorVector_ReturnValue_1 = CallFunc_Subtract_VectorVector_ReturnValue_1;
Parms.CallFunc_BreakHitResult_bBlockingHit = CallFunc_BreakHitResult_bBlockingHit;
Parms.CallFunc_BreakHitResult_bInitialOverlap = CallFunc_BreakHitResult_bInitialOverlap;
Parms.CallFunc_BreakHitResult_Time = CallFunc_BreakHitResult_Time;
Parms.CallFunc_BreakHitResult_Distance = CallFunc_BreakHitResult_Distance;
Parms.CallFunc_BreakHitResult_Location = CallFunc_BreakHitResult_Location;
Parms.CallFunc_BreakHitResult_ImpactPoint = CallFunc_BreakHitResult_ImpactPoint;
Parms.CallFunc_BreakHitResult_Normal = CallFunc_BreakHitResult_Normal;
Parms.CallFunc_BreakHitResult_ImpactNormal = CallFunc_BreakHitResult_ImpactNormal;
Parms.CallFunc_BreakHitResult_PhysMat = CallFunc_BreakHitResult_PhysMat;
Parms.CallFunc_BreakHitResult_HitActor = CallFunc_BreakHitResult_HitActor;
Parms.CallFunc_BreakHitResult_HitComponent = CallFunc_BreakHitResult_HitComponent;
Parms.CallFunc_BreakHitResult_HitBoneName = CallFunc_BreakHitResult_HitBoneName;
Parms.CallFunc_BreakHitResult_HitItem = CallFunc_BreakHitResult_HitItem;
Parms.CallFunc_BreakHitResult_ElementIndex = CallFunc_BreakHitResult_ElementIndex;
Parms.CallFunc_BreakHitResult_FaceIndex = CallFunc_BreakHitResult_FaceIndex;
Parms.CallFunc_BreakHitResult_TraceStart = CallFunc_BreakHitResult_TraceStart;
Parms.CallFunc_BreakHitResult_TraceEnd = CallFunc_BreakHitResult_TraceEnd;
Parms.CallFunc_SphereTraceSingle_OutHit_1 = CallFunc_SphereTraceSingle_OutHit_1;
Parms.CallFunc_SphereTraceSingle_ReturnValue_1 = CallFunc_SphereTraceSingle_ReturnValue_1;
Parms.CallFunc_BreakHitResult_bBlockingHit_1 = CallFunc_BreakHitResult_bBlockingHit_1;
Parms.CallFunc_BreakHitResult_bInitialOverlap_1 = CallFunc_BreakHitResult_bInitialOverlap_1;
Parms.CallFunc_BreakHitResult_Time_1 = CallFunc_BreakHitResult_Time_1;
Parms.CallFunc_BreakHitResult_Distance_1 = CallFunc_BreakHitResult_Distance_1;
Parms.CallFunc_BreakHitResult_Location_1 = CallFunc_BreakHitResult_Location_1;
Parms.CallFunc_BreakHitResult_ImpactPoint_1 = CallFunc_BreakHitResult_ImpactPoint_1;
Parms.CallFunc_BreakHitResult_Normal_1 = CallFunc_BreakHitResult_Normal_1;
Parms.CallFunc_BreakHitResult_ImpactNormal_1 = CallFunc_BreakHitResult_ImpactNormal_1;
Parms.CallFunc_BreakHitResult_PhysMat_1 = CallFunc_BreakHitResult_PhysMat_1;
Parms.CallFunc_BreakHitResult_HitActor_1 = CallFunc_BreakHitResult_HitActor_1;
Parms.CallFunc_BreakHitResult_HitComponent_1 = CallFunc_BreakHitResult_HitComponent_1;
Parms.CallFunc_BreakHitResult_HitBoneName_1 = CallFunc_BreakHitResult_HitBoneName_1;
Parms.CallFunc_BreakHitResult_HitItem_1 = CallFunc_BreakHitResult_HitItem_1;
Parms.CallFunc_BreakHitResult_ElementIndex_1 = CallFunc_BreakHitResult_ElementIndex_1;
Parms.CallFunc_BreakHitResult_FaceIndex_1 = CallFunc_BreakHitResult_FaceIndex_1;
Parms.CallFunc_BreakHitResult_TraceStart_1 = CallFunc_BreakHitResult_TraceStart_1;
Parms.CallFunc_BreakHitResult_TraceEnd_1 = CallFunc_BreakHitResult_TraceEnd_1;
Parms.CallFunc_TryGetPawnOwner_ReturnValue_3 = CallFunc_TryGetPawnOwner_ReturnValue_3;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.Temp_byte_Variable = Temp_byte_Variable;
Parms.K2Node_Select_Default = K2Node_Select_Default;
Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1;
Parms.CallFunc_SpawnSoundAtLocation_ReturnValue = CallFunc_SpawnSoundAtLocation_ReturnValue;
Parms.K2Node_Select_Default_1 = K2Node_Select_Default_1;
Parms.CallFunc_SpawnSoundAtLocation_ReturnValue_1 = CallFunc_SpawnSoundAtLocation_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
}
// Function Disguised_AnimBP.Disguised_AnimBP_C.EvaluateGraphExposedInputs_ExecuteUbergraph_Disguised_AnimBP_AnimGraphNode_TransitionResult_6DD3BEF641BB0964890E58B7142F3B58
// (BlueprintEvent)
// Parameters:
void UDisguised_AnimBP_C::EvaluateGraphExposedInputs_ExecuteUbergraph_Disguised_AnimBP_AnimGraphNode_TransitionResult_6DD3BEF641BB0964890E58B7142F3B58()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Disguised_AnimBP_C", "EvaluateGraphExposedInputs_ExecuteUbergraph_Disguised_AnimBP_AnimGraphNode_TransitionResult_6DD3BEF641BB0964890E58B7142F3B58");
UObject::ProcessEvent(Func, nullptr);
}
// Function Disguised_AnimBP.Disguised_AnimBP_C.EvaluateGraphExposedInputs_ExecuteUbergraph_Disguised_AnimBP_AnimGraphNode_TransitionResult_3A3BFB584A1DA03B6E1877846B531A8E
// (BlueprintEvent)
// Parameters:
void UDisguised_AnimBP_C::EvaluateGraphExposedInputs_ExecuteUbergraph_Disguised_AnimBP_AnimGraphNode_TransitionResult_3A3BFB584A1DA03B6E1877846B531A8E()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Disguised_AnimBP_C", "EvaluateGraphExposedInputs_ExecuteUbergraph_Disguised_AnimBP_AnimGraphNode_TransitionResult_3A3BFB584A1DA03B6E1877846B531A8E");
UObject::ProcessEvent(Func, nullptr);
}
// Function Disguised_AnimBP.Disguised_AnimBP_C.BlueprintUpdateAnimation
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaTimeX (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UDisguised_AnimBP_C::BlueprintUpdateAnimation(float DeltaTimeX)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Disguised_AnimBP_C", "BlueprintUpdateAnimation");
Params::UDisguised_AnimBP_C_BlueprintUpdateAnimation_Params Parms{};
Parms.DeltaTimeX = DeltaTimeX;
UObject::ProcessEvent(Func, &Parms);
}
// Function Disguised_AnimBP.Disguised_AnimBP_C.AnimNotify_Footstep
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UDisguised_AnimBP_C::AnimNotify_Footstep()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Disguised_AnimBP_C", "AnimNotify_Footstep");
UObject::ProcessEvent(Func, nullptr);
}
// Function Disguised_AnimBP.Disguised_AnimBP_C.ExecuteUbergraph_Disguised_AnimBP
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APawn* CallFunc_TryGetPawnOwner_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsLocallyControlled_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_LessEqual_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_Greater_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// float K2Node_Event_DeltaTimeX (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APawn* CallFunc_TryGetPawnOwner_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_K2_GetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_GetVelocity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_CalculateDirection_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_VSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UDisguised_AnimBP_C::ExecuteUbergraph_Disguised_AnimBP(int32 EntryPoint, class APawn* CallFunc_TryGetPawnOwner_ReturnValue, bool CallFunc_IsLocallyControlled_ReturnValue, bool CallFunc_LessEqual_FloatFloat_ReturnValue, bool CallFunc_Greater_FloatFloat_ReturnValue, float K2Node_Event_DeltaTimeX, class APawn* CallFunc_TryGetPawnOwner_ReturnValue_1, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, const struct FVector& CallFunc_GetVelocity_ReturnValue, float CallFunc_CalculateDirection_ReturnValue, float CallFunc_VSize_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Disguised_AnimBP_C", "ExecuteUbergraph_Disguised_AnimBP");
Params::UDisguised_AnimBP_C_ExecuteUbergraph_Disguised_AnimBP_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_TryGetPawnOwner_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue;
Parms.CallFunc_IsLocallyControlled_ReturnValue = CallFunc_IsLocallyControlled_ReturnValue;
Parms.CallFunc_LessEqual_FloatFloat_ReturnValue = CallFunc_LessEqual_FloatFloat_ReturnValue;
Parms.CallFunc_Greater_FloatFloat_ReturnValue = CallFunc_Greater_FloatFloat_ReturnValue;
Parms.K2Node_Event_DeltaTimeX = K2Node_Event_DeltaTimeX;
Parms.CallFunc_TryGetPawnOwner_ReturnValue_1 = CallFunc_TryGetPawnOwner_ReturnValue_1;
Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
Parms.CallFunc_GetVelocity_ReturnValue = CallFunc_GetVelocity_ReturnValue;
Parms.CallFunc_CalculateDirection_ReturnValue = CallFunc_CalculateDirection_ReturnValue;
Parms.CallFunc_VSize_ReturnValue = CallFunc_VSize_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}