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https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
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38 lines
3.5 KiB
C++
38 lines
3.5 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x35 (0x35D - 0x328)
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// BlueprintGeneratedClass Bacteria_AIC_2.Bacteria_AIC_2_C
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class ABacteria_AIC_2_C : public AAIController
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x328(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class UPawnSensingComponent* PawnSensing; // 0x330(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UBehaviorTree* BTAsset; // 0x338(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class FName CanSeeKey; // 0x340(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class FName Target; // 0x348(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class FName ShouldTeleport; // 0x350(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float DelayAmount; // 0x358(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool NeedsToSetupPatrol; // 0x35C(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
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static class UClass* StaticClass();
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static class ABacteria_AIC_2_C* GetDefaultObj();
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void ReceiveBeginPlay();
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void BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature(class APawn* Pawn);
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void SetCanTeleport();
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void ExecuteUbergraph_Bacteria_AIC_2(int32 EntryPoint, class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue, class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue_1, class APawn* CallFunc_K2_GetPawn_ReturnValue, class ABacteria_Roaming_BP_C* K2Node_DynamicCast_AsBacteria_Roaming_BP, bool K2Node_DynamicCast_bSuccess, class APawn* K2Node_ComponentBoundEvent_Pawn, class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo, bool K2Node_DynamicCast_bSuccess_1, bool CallFunc_IsValid_ReturnValue, bool CallFunc_RunBehaviorTree_ReturnValue, class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue_2, class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue_3, class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue_4, class UBP_New_SaveGame_C* CallFunc_Load_Game_SaveGame, class APawn* CallFunc_K2_GetPawn_ReturnValue_1, bool CallFunc_Greater_IntInt_ReturnValue, class ABacteria_Roaming_BP_C* K2Node_DynamicCast_AsBacteria_Roaming_BP_1, bool K2Node_DynamicCast_bSuccess_2, bool CallFunc_HasAuthority_ReturnValue, class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue_5, bool CallFunc_HasAuthority_ReturnValue_1);
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};
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}
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