2024-04-20 14:19:09 +02:00

27 lines
724 B
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x50 (0x78 - 0x28)
// Class AnimationCore.AnimationDataSourceRegistry
class UAnimationDataSourceRegistry : public UObject
{
public:
TMap<class FName, TWeakObjectPtr<class UObject>> DataSources; // 0x28(0x50)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
static class UClass* StaticClass();
static class UAnimationDataSourceRegistry* GetDefaultObj();
};
}