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https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
synced 2025-01-03 08:03:31 +08:00
Fixed simple bug
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parent
0470691dfd
commit
5384556cc7
@ -2600,7 +2600,7 @@ namespace Cheat {
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auto CurrentEnemy = (SDK::ACharacter*)EnemyArray[i];
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if (CurrentEnemy->Class->IsA(StaticABPCharacter)) {
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if (CurrentEnemy->IsA(StaticABPCharacter)) {
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auto CharacterBP = (SDK::ABPCharacter_Demo_C*)CurrentEnemy;
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auto StateBP = (SDK::AMP_PS_C*)CharacterBP->PlayerState;
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@ -2637,7 +2637,7 @@ namespace Cheat {
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//CharacterBP->CharacterMovement->MaxAcceleration = 20000.0f;
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CharacterBP->CharacterMovement->GravityScale = 0.5f;
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CharacterBP->K2_SetActorLocation(BPCharacter->K2_GetActorLocation(), false, 0, true);
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}
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}
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if (Settings::PlayerEsp) {
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if (StateBP)
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@ -2654,6 +2654,8 @@ namespace Cheat {
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}
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}
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}
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@ -1051,7 +1051,7 @@ void MainThread() {
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TexturesCopy.push_back(CWINGui::LoadTexture(ByteData));
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}
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GifBackground = new CWINGui::GifData(TexturesCopy, 100);
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GifBackground = new CWINGui::GifData(TexturesCopy, 50);
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}
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return;
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