2024-04-20 20:19:09 +08:00
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#pragma once
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namespace HostOptions {
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void Mainrun_Host()
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{
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ULONGLONG TickCount = GetTickCount64();
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2024-05-10 08:27:59 +08:00
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if (Settings::Host_CollisionPlayers || Settings::Host_FunMode || Settings::Host_Event_TeleportPlayers)
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2024-04-20 20:19:09 +08:00
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{
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static ULONGLONG TickCount_Host = 0;
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if (TickCount >= TickCount_Host) {
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TickCount_Host = TickCount + 10;
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for (size_t i = 0; i < PlayerStuff::PlayerList.size(); i++)
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{
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auto pawnCurrent = PlayerStuff::PlayerList[i].Pawn_;
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if (pawnCurrent->IsA(SDK::ABPCharacter_Demo_C::StaticClass())) {
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auto PlayerCharacter = (SDK::ABPCharacter_Demo_C*)pawnCurrent;
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if(Settings::Host_FunMode)
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{
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static ULONGLONG TickCount_HostSetFun = 0;
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if (TickCount >= TickCount_HostSetFun) {
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TickCount_HostSetFun = TickCount + 600;
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PlayerCharacter->CharacterMovement->GravityScale = Settings::Host_PlayersGravityScale;
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}
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}
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if (Settings::Host_CollisionPlayers) {
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static ULONGLONG TickCount_HostSetCollision = 0;
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if (TickCount >= TickCount_HostSetCollision) {
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TickCount_HostSetCollision = TickCount + 500;
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PlayerCharacter->Mesh->SetCollisionResponseToChannel(SDK::ECollisionChannel::ECC_Pawn, SDK::ECollisionResponse::ECR_Ignore);
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PlayerCharacter->CapsuleComponent->SetCollisionResponseToChannel(SDK::ECollisionChannel::ECC_Pawn, SDK::ECollisionResponse::ECR_Ignore);
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}
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}
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if (Settings::Host_Event_TeleportPlayers)
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{
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PlayerCharacter->K2_SetActorLocation(Cheat::PlayerController->K2_GetActorLocation(), false, 0, true);
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}
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}
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}
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if (Settings::Host_Event_TeleportPlayers)
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Settings::Host_Event_TeleportPlayers = false;
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}
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}
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}
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}
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