一个漂亮的Minecraft高版本着色器,具有体积云与体积雾
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shaders add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections 2023-06-26 00:33:31 -04:00
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Bliss

i always loved chocapic's shaders, and how customizeable it was. But i wanted MORE. i eventually started tweaking the shader, adding settings, breaking stuff, and after a while wanted to impose my own visual style onto the shader. i wanted to emphasize a varying scene, where the lighting isn't always the same whenever or wherever you are.

Resourcepack Support (LabPBR and other stuff)

  • Reflectance / F0
  • Smoothness
  • Subsurface Scattering
  • Emissiveness
  • Parallax Occlusion Mapping / POM
  • Normal Mapping
  • Refraction

Daily Weather

  • cloudy, slightly cloudy, or clear days

Biome Specific Atmospherics

  • Some biomes are very foggy with a unique fog color

i will add more stuff one day

nobody knows when, but it's in the future.

SPECIAL THANKS:

  • WoMspace, for doing a DOF overhaul
  • Emin, and Gri573, for teaching me how to stop alot of light leaking
  • RRe36, for the ideas to steal
  • Chocapic13, for the whole thing