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lang
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resolve conflicts (adding zh_cn.lang)
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2023-06-28 15:39:12 -04:00 |
lib
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bigger brain end fog fix
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2023-06-29 05:13:34 +01:00 |
programs
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Nightvision
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2023-06-28 20:12:49 -04:00 |
texture
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Add the whole ass shader
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2023-01-12 15:00:14 -05:00 |
world1
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Forgor to turn off an experimental feature in the end shader
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2023-06-28 23:52:40 -04:00 |
world-1
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fix end and nether failures
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2023-06-23 13:03:58 -04:00 |
block.properties
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fix lightning bolts, ensure POM cannot interact with item frames and signs.
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2023-06-28 15:34:23 -04:00 |
composite1.fsh
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fix a stinky in the end fog, make a temporary work around for clouds making stars vanish at high y coords
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2023-06-29 00:10:03 -04:00 |
composite1.vsh
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cave fog changes color in some places, biome fog tweaks
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2023-06-28 20:05:44 -04:00 |
composite2.fsh
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cave fog changes color in some places, biome fog tweaks
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2023-06-28 20:05:44 -04:00 |
composite2.vsh
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cave fog changes color in some places, biome fog tweaks
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2023-06-28 20:05:44 -04:00 |
composite3.fsh
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forgot this
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2023-06-28 22:40:40 -04:00 |
composite3.vsh
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add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
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2023-06-26 00:33:31 -04:00 |
composite4.fsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
composite4.vsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
composite5.fsh
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fog tweaks, fix TAAU breaking the nether
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2023-06-10 16:49:06 -04:00 |
composite5.vsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
composite6.fsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
composite6.vsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
composite7.fsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
composite7.vsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
composite8.fsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
composite8.vsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
composite9.fsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
composite9.vsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
composite10.fsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
composite10.vsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
composite11.fsh
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make puddles go away in places it shouldnt be
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2023-06-16 00:01:03 -04:00 |
composite11.vsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
composite.fsh
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Compositing sky for no reason
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2023-06-07 14:21:38 -04:00 |
composite.vsh
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Latest Dev
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2023-01-12 15:28:19 -05:00 |
deferred1.fsh
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fix a stinky in the end fog, make a temporary work around for clouds making stars vanish at high y coords
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2023-06-29 00:10:03 -04:00 |
deferred1.vsh
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add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
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2023-06-26 00:33:31 -04:00 |
deferred2.fsh
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Latest Dev
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2023-01-12 15:28:19 -05:00 |
deferred2.vsh
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Latest Dev
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2023-01-12 15:28:19 -05:00 |
deferred.fsh
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Nightvision
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2023-06-28 20:12:49 -04:00 |
deferred.vsh
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Nightvision
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2023-06-28 20:12:49 -04:00 |
entity.properties
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Tweak ambient light color sampling to be more gooder
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2023-06-28 17:14:08 -04:00 |
final.fsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
final.vsh
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Latest Dev
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2023-01-12 15:28:19 -05:00 |
gbuffers_all_particles.fsh
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Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight.
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2023-06-26 20:18:17 -04:00 |
gbuffers_all_particles.vsh
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Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight.
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2023-06-26 20:18:17 -04:00 |
gbuffers_all_solid.fsh
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fix lightning bolts, ensure POM cannot interact with item frames and signs.
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2023-06-28 15:34:23 -04:00 |
gbuffers_all_solid.vsh
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Tweak ambient light color sampling to be more gooder
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2023-06-28 17:14:08 -04:00 |
gbuffers_all_translucent.fsh
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Nightvision
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2023-06-28 20:12:49 -04:00 |
gbuffers_all_translucent.vsh
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disallow POM on signs, sample sky color (the one without clouds) to get an average color, it was too blue for me...clean up gbuffer program for my own convenience,
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2023-06-27 00:18:41 -04:00 |
gbuffers_armor_glint.fsh
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make enchant glint visible
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2023-06-23 00:55:19 -04:00 |
gbuffers_armor_glint.vsh
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Latest Dev
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2023-01-12 15:28:19 -05:00 |
gbuffers_basic.fsh
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Tweak ambient light color sampling to be more gooder
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2023-06-28 17:14:08 -04:00 |
gbuffers_basic.vsh
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Tweak ambient light color sampling to be more gooder
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2023-06-28 17:14:08 -04:00 |
gbuffers_beaconbeam.fsh
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make emissives work again
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2023-06-13 14:36:07 -04:00 |
gbuffers_beaconbeam.vsh
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readd SSGI, fix spider eyes on iris, fix min light amount
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2023-04-16 19:43:56 -04:00 |
gbuffers_block.fsh
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Add the whole ass shader
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2023-01-12 15:00:14 -05:00 |
gbuffers_block.vsh
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Add the whole ass shader
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2023-01-12 15:00:14 -05:00 |
gbuffers_damagedblock.fsh
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fix issues on AMD, temporary ambient sss brightness slider
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2023-06-05 23:34:26 -04:00 |
gbuffers_damagedblock.vsh
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fix issues on AMD, temporary ambient sss brightness slider
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2023-06-05 23:34:26 -04:00 |
gbuffers_entities.fsh
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tiny tweaks
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2023-06-20 00:19:32 -04:00 |
gbuffers_entities.vsh
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tiny tweaks
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2023-06-20 00:19:32 -04:00 |
gbuffers_hand_water.fsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
gbuffers_hand_water.vsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
gbuffers_hand.fsh
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Screenspace subsurface scattering, and various tweaks
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2023-06-01 17:41:06 -04:00 |
gbuffers_hand.vsh
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fog tweaks, fix TAAU breaking the nether
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2023-06-10 16:49:06 -04:00 |
gbuffers_skytextured.fsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
gbuffers_skytextured.vsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
gbuffers_spidereyes.fsh
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updated Physics mod support
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2023-04-25 20:08:21 -04:00 |
gbuffers_spidereyes.vsh
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readd SSGI, fix spider eyes on iris, fix min light amount
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2023-04-16 19:43:56 -04:00 |
gbuffers_terrain.fsh
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Add the whole ass shader
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2023-01-12 15:00:14 -05:00 |
gbuffers_terrain.vsh
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Add the whole ass shader
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2023-01-12 15:00:14 -05:00 |
gbuffers_textured_lit.fsh
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Add the whole ass shader
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2023-01-12 15:00:14 -05:00 |
gbuffers_textured_lit.vsh
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Add the whole ass shader
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2023-01-12 15:00:14 -05:00 |
gbuffers_textured.fsh
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Latest Dev
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2023-01-12 15:28:19 -05:00 |
gbuffers_textured.vsh
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Latest Dev
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2023-01-12 15:28:19 -05:00 |
gbuffers_water.fsh
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Add the whole ass shader
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2023-01-12 15:00:14 -05:00 |
gbuffers_water.vsh
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Add the whole ass shader
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2023-01-12 15:00:14 -05:00 |
gbuffers_weather.fsh
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Add the whole ass shader
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2023-01-12 15:00:14 -05:00 |
gbuffers_weather.vsh
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Add the whole ass shader
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2023-01-12 15:00:14 -05:00 |
item.properties
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Add shader-side handheld lights
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2023-06-15 19:42:22 -04:00 |
shaders.properties
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cave fog changes color in some places, biome fog tweaks
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2023-06-28 20:05:44 -04:00 |
shadow.fsh
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surprise commit
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2023-04-16 16:18:26 -04:00 |
shadow.vsh
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Latest Dev
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2023-01-12 15:28:19 -05:00 |