Bliss-Shader/shaders
2023-06-29 05:13:34 +01:00
..
lang resolve conflicts (adding zh_cn.lang) 2023-06-28 15:39:12 -04:00
lib bigger brain end fog fix 2023-06-29 05:13:34 +01:00
programs Nightvision 2023-06-28 20:12:49 -04:00
texture Add the whole ass shader 2023-01-12 15:00:14 -05:00
world1 Forgor to turn off an experimental feature in the end shader 2023-06-28 23:52:40 -04:00
world-1 fix end and nether failures 2023-06-23 13:03:58 -04:00
block.properties fix lightning bolts, ensure POM cannot interact with item frames and signs. 2023-06-28 15:34:23 -04:00
composite1.fsh fix a stinky in the end fog, make a temporary work around for clouds making stars vanish at high y coords 2023-06-29 00:10:03 -04:00
composite1.vsh cave fog changes color in some places, biome fog tweaks 2023-06-28 20:05:44 -04:00
composite2.fsh cave fog changes color in some places, biome fog tweaks 2023-06-28 20:05:44 -04:00
composite2.vsh cave fog changes color in some places, biome fog tweaks 2023-06-28 20:05:44 -04:00
composite3.fsh forgot this 2023-06-28 22:40:40 -04:00
composite3.vsh add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections 2023-06-26 00:33:31 -04:00
composite4.fsh surprise commit 2023-04-16 16:18:26 -04:00
composite4.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite5.fsh fog tweaks, fix TAAU breaking the nether 2023-06-10 16:49:06 -04:00
composite5.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite6.fsh surprise commit 2023-04-16 16:18:26 -04:00
composite6.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite7.fsh surprise commit 2023-04-16 16:18:26 -04:00
composite7.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite8.fsh surprise commit 2023-04-16 16:18:26 -04:00
composite8.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite9.fsh surprise commit 2023-04-16 16:18:26 -04:00
composite9.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite10.fsh surprise commit 2023-04-16 16:18:26 -04:00
composite10.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite11.fsh make puddles go away in places it shouldnt be 2023-06-16 00:01:03 -04:00
composite11.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite.fsh Compositing sky for no reason 2023-06-07 14:21:38 -04:00
composite.vsh Latest Dev 2023-01-12 15:28:19 -05:00
deferred1.fsh fix a stinky in the end fog, make a temporary work around for clouds making stars vanish at high y coords 2023-06-29 00:10:03 -04:00
deferred1.vsh add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections 2023-06-26 00:33:31 -04:00
deferred2.fsh Latest Dev 2023-01-12 15:28:19 -05:00
deferred2.vsh Latest Dev 2023-01-12 15:28:19 -05:00
deferred.fsh Nightvision 2023-06-28 20:12:49 -04:00
deferred.vsh Nightvision 2023-06-28 20:12:49 -04:00
entity.properties Tweak ambient light color sampling to be more gooder 2023-06-28 17:14:08 -04:00
final.fsh surprise commit 2023-04-16 16:18:26 -04:00
final.vsh Latest Dev 2023-01-12 15:28:19 -05:00
gbuffers_all_particles.fsh Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight. 2023-06-26 20:18:17 -04:00
gbuffers_all_particles.vsh Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight. 2023-06-26 20:18:17 -04:00
gbuffers_all_solid.fsh fix lightning bolts, ensure POM cannot interact with item frames and signs. 2023-06-28 15:34:23 -04:00
gbuffers_all_solid.vsh Tweak ambient light color sampling to be more gooder 2023-06-28 17:14:08 -04:00
gbuffers_all_translucent.fsh Nightvision 2023-06-28 20:12:49 -04:00
gbuffers_all_translucent.vsh disallow POM on signs, sample sky color (the one without clouds) to get an average color, it was too blue for me...clean up gbuffer program for my own convenience, 2023-06-27 00:18:41 -04:00
gbuffers_armor_glint.fsh make enchant glint visible 2023-06-23 00:55:19 -04:00
gbuffers_armor_glint.vsh Latest Dev 2023-01-12 15:28:19 -05:00
gbuffers_basic.fsh Tweak ambient light color sampling to be more gooder 2023-06-28 17:14:08 -04:00
gbuffers_basic.vsh Tweak ambient light color sampling to be more gooder 2023-06-28 17:14:08 -04:00
gbuffers_beaconbeam.fsh make emissives work again 2023-06-13 14:36:07 -04:00
gbuffers_beaconbeam.vsh readd SSGI, fix spider eyes on iris, fix min light amount 2023-04-16 19:43:56 -04:00
gbuffers_block.fsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_block.vsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_damagedblock.fsh fix issues on AMD, temporary ambient sss brightness slider 2023-06-05 23:34:26 -04:00
gbuffers_damagedblock.vsh fix issues on AMD, temporary ambient sss brightness slider 2023-06-05 23:34:26 -04:00
gbuffers_entities.fsh tiny tweaks 2023-06-20 00:19:32 -04:00
gbuffers_entities.vsh tiny tweaks 2023-06-20 00:19:32 -04:00
gbuffers_hand_water.fsh surprise commit 2023-04-16 16:18:26 -04:00
gbuffers_hand_water.vsh surprise commit 2023-04-16 16:18:26 -04:00
gbuffers_hand.fsh Screenspace subsurface scattering, and various tweaks 2023-06-01 17:41:06 -04:00
gbuffers_hand.vsh fog tweaks, fix TAAU breaking the nether 2023-06-10 16:49:06 -04:00
gbuffers_skytextured.fsh surprise commit 2023-04-16 16:18:26 -04:00
gbuffers_skytextured.vsh surprise commit 2023-04-16 16:18:26 -04:00
gbuffers_spidereyes.fsh updated Physics mod support 2023-04-25 20:08:21 -04:00
gbuffers_spidereyes.vsh readd SSGI, fix spider eyes on iris, fix min light amount 2023-04-16 19:43:56 -04:00
gbuffers_terrain.fsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_terrain.vsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_textured_lit.fsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_textured_lit.vsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_textured.fsh Latest Dev 2023-01-12 15:28:19 -05:00
gbuffers_textured.vsh Latest Dev 2023-01-12 15:28:19 -05:00
gbuffers_water.fsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_water.vsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_weather.fsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_weather.vsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
item.properties Add shader-side handheld lights 2023-06-15 19:42:22 -04:00
shaders.properties cave fog changes color in some places, biome fog tweaks 2023-06-28 20:05:44 -04:00
shadow.fsh surprise commit 2023-04-16 16:18:26 -04:00
shadow.vsh Latest Dev 2023-01-12 15:28:19 -05:00