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composite1.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite1.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite2.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite2.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite3.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite3.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite4.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite4.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite5.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite5.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite6.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite6.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite7.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite7.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite8.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite8.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite9.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite9.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
composite10.fsh
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
composite10.vsh
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
composite11.fsh
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
composite11.vsh
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
deferred1.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
deferred1.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
deferred.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
deferred.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
dh_terrain.fsh
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add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
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2024-02-05 16:04:37 -05:00 |
dh_terrain.vsh
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add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
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2024-02-05 16:04:37 -05:00 |
dh_water.fsh
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add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
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2024-02-05 16:04:37 -05:00 |
dh_water.vsh
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add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
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2024-02-05 16:04:37 -05:00 |
final.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
final.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
gbuffers_armor_glint.fsh
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
gbuffers_armor_glint.vsh
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
gbuffers_basic.fsh
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add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
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2024-02-05 16:04:37 -05:00 |
gbuffers_basic.vsh
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add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
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2024-02-05 16:04:37 -05:00 |
gbuffers_beaconbeam.fsh
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
gbuffers_beaconbeam.vsh
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
gbuffers_block_translucent.fsh
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add iris's BLOCK_TRANSLUCENT programs
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2024-01-11 22:19:34 -05:00 |
gbuffers_block_translucent.vsh
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add iris's BLOCK_TRANSLUCENT programs
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2024-01-11 22:19:34 -05:00 |
gbuffers_block.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
gbuffers_block.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
gbuffers_damagedblock.fsh
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
gbuffers_damagedblock.vsh
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
gbuffers_entities_glowing.fsh
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
gbuffers_entities_glowing.vsh
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
gbuffers_entities_translucent.fsh
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Fix ENTITIES TRANSLUCENT programs, and ambient light not working in end/nether
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2024-01-11 21:54:25 -05:00 |
gbuffers_entities_translucent.vsh
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Fix ENTITIES TRANSLUCENT programs, and ambient light not working in end/nether
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2024-01-11 21:54:25 -05:00 |
gbuffers_entities.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
gbuffers_entities.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
gbuffers_hand_water.fsh
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
gbuffers_hand_water.vsh
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
gbuffers_hand.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
gbuffers_hand.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
gbuffers_skybasic.fsh
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added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether.
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2023-07-06 20:47:26 -04:00 |
gbuffers_skybasic.vsh
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added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether.
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2023-07-06 20:47:26 -04:00 |
gbuffers_skytextured.fsh
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added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether.
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2023-07-06 20:47:26 -04:00 |
gbuffers_skytextured.vsh
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added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether.
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2023-07-06 20:47:26 -04:00 |
gbuffers_spidereyes.fsh
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
gbuffers_spidereyes.vsh
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
gbuffers_terrain.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
gbuffers_terrain.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
gbuffers_textured_lit.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
gbuffers_textured_lit.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
gbuffers_textured.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
gbuffers_textured.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
gbuffers_water.fsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
gbuffers_water.vsh
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
gbuffers_weather.fsh
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Add the whole ass shader
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2023-01-12 15:00:14 -05:00 |
gbuffers_weather.vsh
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Add the whole ass shader
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2023-01-12 15:00:14 -05:00 |