Bliss-Shader/shaders/gbuffers_spidereyes.fsh
Xonk b12c2491cf updated Physics mod support
for water waves, and snow and stuff.
2023-04-25 20:08:21 -04:00

28 lines
755 B
GLSL

#version 120
varying vec4 color;
varying vec2 texcoord;
uniform sampler2D texture;
//faster and actually more precise than pow 2.2
vec3 toLinear(vec3 sRGB){
return sRGB * (sRGB * (sRGB * 0.305306011 + 0.682171111) + 0.012522878);
}
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/* DRAWBUFFERS:18 */
void main() {
vec3 albedo = texture2D(texture, texcoord).rgb * color.rgb;
gl_FragData[0].rgb = albedo;
gl_FragData[1].a = 0.5;
}