Bliss-Shader/shaders
2024-07-10 17:02:54 -04:00
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dimensions fix atmosphere/volume ambient lights minimum light level 2024-07-08 20:56:41 -04:00
lang improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,. 2024-06-25 20:34:45 -04:00
lib fix "the end orb" debug view 2024-07-10 17:02:54 -04:00
template fix carpet double mapping 2024-06-24 02:28:39 -04:00
texture Revert "added Hald CLUT option" 2023-07-11 20:00:08 -04:00
world0 improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,. 2024-06-25 20:34:45 -04:00
world1 improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,. 2024-06-25 20:34:45 -04:00
world-1 improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,. 2024-06-25 20:34:45 -04:00
block.properties fix carpet double mapping 2024-06-24 02:28:39 -04:00
dimension.properties improve TAA very slightly. fix underwater fog sunlight not going away in caves. tweak sky SSS. add noise to POM layers 2024-07-06 21:03:31 -04:00
entity.properties Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues 2024-06-10 23:26:19 -04:00
item.properties item lights 2024-05-07 10:27:37 -04:00
shaders.properties improve TAA very slightly. fix underwater fog sunlight not going away in caves. tweak sky SSS. add noise to POM layers 2024-07-06 21:03:31 -04:00