Bliss-Shader/README.md
2023-01-15 01:03:31 -05:00

1.3 KiB

Bliss

i always loved chocapic's shaders, and how customizeable it was. But i wanted MORE. i eventually started tweaking the shader, adding settings, breaking stuff, and after a while wanted to impose my own visual style onto the shader. i wanted to emphasize a varying scene, where the lighting isn't always the same whenever or wherever you are.

Resourcepack Support (LabPBR and other stuff)

  • Reflectance / F0
  • Smoothness
  • Subsurface Scattering
  • Emissiveness
  • Parallax Occlusion Mapping / POM
  • Normal Mapping
  • Refraction

Daily Weather

  • cloudy, slightly cloudy, or clear days

Biome Specific Atmospherics

  • Some biomes are very foggy with a unique fog color

i will add more stuff one day

nobody knows when, but it's in the future.

SPECIAL THANKS:

  • Womspace, for doing a DOF overhaul
  • Emin, and Gri, for teaching me how to stop alot of light leaking
  • Rre36, for the ideas to steal
  • Chocapic, for the whole thing