mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2024-12-22 09:38:52 +08:00
一个漂亮的Minecraft高版本着色器,具有体积云与体积雾
shaders | ||
LICENSE.md | ||
README.md |
Bliss
i always loved chocapic's shaders, and how customizeable it was. But i wanted MORE. i eventually started tweaking the shader, adding settings, breaking stuff, and after a while wanted to impose my own visual style onto the shader. i wanted to emphasize a varying scene, where the lighting isn't always the same whenever or wherever you are.
Resourcepack Support (LabPBR and other stuff)
- Reflectance / F0
- Smoothness
- Subsurface Scattering
- Emissiveness
- Parallax Occlusion Mapping / POM
- Normal Mapping
- Refraction
Daily Weather
- cloudy, slightly cloudy, or clear days
Biome Specific Atmospherics
- Some biomes are very foggy with a unique fog color
i will add more stuff one day
nobody knows when, but it's in the future.
SPECIAL THANKS:
- Womspace, for doing a DOF overhaul
- Emin, and Gri, for teaching me how to stop alot of light leaking
- Rre36, for the ideas to steal
- Chocapic, for the whole thing