Bliss-Shader/shaders
2023-06-22 17:03:36 -04:00
..
lang ambient SSS related changes 2023-06-05 21:16:31 -04:00
lib do that but real 2023-06-22 17:03:36 -04:00
programs fix more TAAU shenanigans in the nether 2023-06-11 17:28:54 -04:00
texture Add the whole ass shader 2023-01-12 15:00:14 -05:00
world1 make emissives work again 2023-06-13 14:36:07 -04:00
world-1 fix rain fog brightness 2023-06-11 18:32:37 -04:00
block.properties make emissives work again 2023-06-13 14:36:07 -04:00
composite1.fsh fix fog reflection lighting, tweak speculars 2023-06-22 14:58:16 -04:00
composite1.vsh make puddles go away in places it shouldnt be 2023-06-16 00:01:03 -04:00
composite2.fsh make cloud movement based on world ticks. tiny end tweaks. 2023-06-18 19:10:13 -04:00
composite2.vsh more indirect light for clouds 2023-05-03 21:29:53 -04:00
composite3.fsh fix skylight in water under caves, fix tiny bloomy fog issue 2023-06-22 13:29:02 -04:00
composite3.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite4.fsh surprise commit 2023-04-16 16:18:26 -04:00
composite4.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite5.fsh fog tweaks, fix TAAU breaking the nether 2023-06-10 16:49:06 -04:00
composite5.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite6.fsh surprise commit 2023-04-16 16:18:26 -04:00
composite6.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite7.fsh surprise commit 2023-04-16 16:18:26 -04:00
composite7.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite8.fsh surprise commit 2023-04-16 16:18:26 -04:00
composite8.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite9.fsh surprise commit 2023-04-16 16:18:26 -04:00
composite9.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite10.fsh surprise commit 2023-04-16 16:18:26 -04:00
composite10.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite11.fsh make puddles go away in places it shouldnt be 2023-06-16 00:01:03 -04:00
composite11.vsh surprise commit 2023-04-16 16:18:26 -04:00
composite.fsh Compositing sky for no reason 2023-06-07 14:21:38 -04:00
composite.vsh Latest Dev 2023-01-12 15:28:19 -05:00
deferred1.fsh surprise commit 2023-04-16 16:18:26 -04:00
deferred1.vsh surprise commit 2023-04-16 16:18:26 -04:00
deferred2.fsh Latest Dev 2023-01-12 15:28:19 -05:00
deferred2.vsh Latest Dev 2023-01-12 15:28:19 -05:00
deferred.fsh fix fog reflection lighting, tweak speculars 2023-06-22 14:58:16 -04:00
deferred.vsh make cloud movement based on world ticks. tiny end tweaks. 2023-06-18 19:10:13 -04:00
entity.properties Screenspace subsurface scattering, and various tweaks 2023-06-01 17:41:06 -04:00
final.fsh surprise commit 2023-04-16 16:18:26 -04:00
final.vsh Latest Dev 2023-01-12 15:28:19 -05:00
gbuffers_all_particles.fsh make puddles go away in places it shouldnt be 2023-06-16 00:01:03 -04:00
gbuffers_all_particles.vsh more indirect light for clouds 2023-05-03 21:29:53 -04:00
gbuffers_all_solid.fsh make roughness threshold harder to see 2023-06-22 16:47:25 -04:00
gbuffers_all_solid.vsh tiny tweaks 2023-06-20 00:19:32 -04:00
gbuffers_all_translucent.fsh fix water bug i didnt test accidentally 2023-06-20 21:11:46 -04:00
gbuffers_all_translucent.vsh make physics mod support toggle for AMD people 2023-06-19 23:41:20 -04:00
gbuffers_armor_glint.fsh Latest Dev 2023-01-12 15:28:19 -05:00
gbuffers_armor_glint.vsh Latest Dev 2023-01-12 15:28:19 -05:00
gbuffers_basic.fsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_basic.vsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_beaconbeam.fsh make emissives work again 2023-06-13 14:36:07 -04:00
gbuffers_beaconbeam.vsh readd SSGI, fix spider eyes on iris, fix min light amount 2023-04-16 19:43:56 -04:00
gbuffers_block.fsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_block.vsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_damagedblock.fsh fix issues on AMD, temporary ambient sss brightness slider 2023-06-05 23:34:26 -04:00
gbuffers_damagedblock.vsh fix issues on AMD, temporary ambient sss brightness slider 2023-06-05 23:34:26 -04:00
gbuffers_entities.fsh tiny tweaks 2023-06-20 00:19:32 -04:00
gbuffers_entities.vsh tiny tweaks 2023-06-20 00:19:32 -04:00
gbuffers_hand_water.fsh surprise commit 2023-04-16 16:18:26 -04:00
gbuffers_hand_water.vsh surprise commit 2023-04-16 16:18:26 -04:00
gbuffers_hand.fsh Screenspace subsurface scattering, and various tweaks 2023-06-01 17:41:06 -04:00
gbuffers_hand.vsh fog tweaks, fix TAAU breaking the nether 2023-06-10 16:49:06 -04:00
gbuffers_skytextured.fsh surprise commit 2023-04-16 16:18:26 -04:00
gbuffers_skytextured.vsh surprise commit 2023-04-16 16:18:26 -04:00
gbuffers_spidereyes.fsh updated Physics mod support 2023-04-25 20:08:21 -04:00
gbuffers_spidereyes.vsh readd SSGI, fix spider eyes on iris, fix min light amount 2023-04-16 19:43:56 -04:00
gbuffers_terrain.fsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_terrain.vsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_textured_lit.fsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_textured_lit.vsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_textured.fsh Latest Dev 2023-01-12 15:28:19 -05:00
gbuffers_textured.vsh Latest Dev 2023-01-12 15:28:19 -05:00
gbuffers_water.fsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_water.vsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_weather.fsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
gbuffers_weather.vsh Add the whole ass shader 2023-01-12 15:00:14 -05:00
item.properties Add shader-side handheld lights 2023-06-15 19:42:22 -04:00
shaders.properties fix weather transition times 2023-06-20 22:03:34 -04:00
shadow.fsh surprise commit 2023-04-16 16:18:26 -04:00
shadow.vsh Latest Dev 2023-01-12 15:28:19 -05:00