Bliss-Shader/shaders/entity.properties
2023-10-20 20:58:33 -04:00

20 lines
1012 B
Properties

#if MC_VERSION >= 11300
######
###### all the different strengths of subsurface scattering and what entities to put them on.
######
## medium sss (same as strong sss for blocks)
entity.1100 = slime giant ghast elder_guardian
## weak sss (same as weak sss for blocks)
entity.1200 = player sheep frog chicken snow_golem polar_bear zombie_horse armor_stand arrow squid bat cat cod cow donkey fox horse mooshroom mule ocelot parrot pig piglin polar_bear pufferfish rabbit salmon strider tropical_fish turtle villager wandering_trader bee cave_spider dolphin enderman llama panda spider wolf zombified_piglin blaze creeper drowned endermite evoker guardian hoglin husk magma_cube phantom piglin_brute pillager ravager silverfish stray vex vindicator witch zoglin zombie zombie_villager trader_llama
## misc stuff
entity.1300 = ender_dragon wither
entity.12345 = minecraft:lightning_bolt \
weather2:lightning_bolt
# all of these get excluded from POM
entity.2300 = minecraft:item_frame minecraft:item_display