Bliss-Shader/shaders/dimensions
2024-03-23 18:29:25 -04:00
..
all_particles.fsh make the nether playable. fix error with enabling DH shadowmap with translucent shadows on. 2024-03-22 22:58:19 -04:00
all_particles.vsh add DISTANT HORIZONS SHADER PROGRAMS, and then make them work. 2024-02-05 16:04:37 -05:00
all_solid.fsh improve indoor lighting, fix sunlight breaking hand indoors. fix handheld torch range slider not working. extended minimum brightness slider values. 2024-03-22 22:11:43 -04:00
all_solid.vsh stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling 2024-03-23 18:29:25 -04:00
all_translucent.fsh stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling 2024-03-23 18:29:25 -04:00
all_translucent.vsh fixed jitter dof and added it to dh geometry 2024-03-13 23:38:04 +00:00
all_vanilla_emissives.fsh tweak enchant glint to be a more consistent brightness. moved some fog settings around. disabled particles before deferred because of iris issues 2023-10-25 19:17:23 -04:00
all_vanilla_emissives.vsh make handheld lights work on particles and translucents. make lit particle brightness work again. exclude hand from bloom. extend bloom mulitplier slider. 2023-10-30 16:07:38 -04:00
composite1.fsh stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling 2024-03-23 18:29:25 -04:00
composite1.vsh FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file 2024-03-12 17:16:30 -04:00
composite2.fsh ADD Colored shadows 2024-03-20 21:44:25 -04:00
composite2.vsh make the nether playable. fix error with enabling DH shadowmap with translucent shadows on. 2024-03-22 22:58:19 -04:00
composite3.fsh stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling 2024-03-23 18:29:25 -04:00
composite3.vsh possible mac fix? 2024-03-02 14:58:27 -05:00
composite4.fsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite4.vsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite5.fsh improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass. 2024-03-01 22:48:09 -05:00
composite5.vsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite6.fsh DOUBLE LAYER CLOUDS TEST 4. a few tweaks to the sky. fixed auto-exposure. fixed water glowing in dark places. fixed RP skies glowing. 2023-12-11 16:12:25 -05:00
composite6.vsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite7.fsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite7.vsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite8.fsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite8.vsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite9.fsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite9.vsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite10.fsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite10.vsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite11.fsh fixed jitter dof and added it to dh geometry 2024-03-13 23:38:04 +00:00
composite11.vsh cleaned up some menu stuff 2024-03-19 21:48:29 +00:00
composite.fsh make the nether playable. fix error with enabling DH shadowmap with translucent shadows on. 2024-03-22 22:58:19 -04:00
composite.vsh improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass. 2024-03-01 22:48:09 -05:00
deferred1.fsh add DISTANT HORIZONS SHADER PROGRAMS, and then make them work. 2024-02-05 16:04:37 -05:00
deferred1.vsh combine end and nether shaders into one group of programs. for my own ease of use. 2023-08-03 00:23:29 -04:00
deferred2.fsh FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file 2024-03-12 17:16:30 -04:00
deferred2.vsh FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file 2024-03-12 17:16:30 -04:00
deferred.fsh ADD Colored shadows 2024-03-20 21:44:25 -04:00
deferred.vsh FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file 2024-03-12 17:16:30 -04:00
DH_solid.fsh "fixed" aerochrome on dh chunks... 2024-03-14 21:18:50 +00:00
DH_solid.vsh "fixed" aerochrome on dh chunks... 2024-03-14 21:18:50 +00:00
DH_translucent.fsh small fix. lower water f0 back to 0.02 2024-03-02 17:46:40 -05:00
DH_translucent.vsh fixed jitter dof and added it to dh geometry 2024-03-13 23:38:04 +00:00
final.fsh fix SSS with colored shadows. FIX VPS not working. 2024-03-21 19:52:55 -04:00
final.vsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
fogBehindTranslucent_pass.fsh ADD Colored shadows 2024-03-20 21:44:25 -04:00
fogBehindTranslucent_pass.vsh make the nether playable. fix error with enabling DH shadowmap with translucent shadows on. 2024-03-22 22:58:19 -04:00