Bliss-Shader/shaders
2023-11-12 16:33:31 -05:00
..
dimensions hand shaped hole in bloom when TAAU is on 2023-11-12 16:33:31 -05:00
lang fix mob SSS not working. added moonphase based moonlight brightness setting. 2023-10-20 21:24:50 -04:00
lib hand shaped hole in bloom when TAAU is on 2023-11-12 16:33:31 -05:00
texture Revert "added Hald CLUT option" 2023-07-11 20:00:08 -04:00
world0 FIX SSS on entities 2023-10-20 20:58:33 -04:00
world1 INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
world-1 INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
block.properties tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections. 2023-10-14 23:34:52 -04:00
dimension.properties ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension. 2023-10-20 20:26:41 -04:00
entity.properties FIX SSS on entities 2023-10-20 20:58:33 -04:00
item.properties Add shader-side handheld lights 2023-06-15 19:42:22 -04:00
shaders.properties make handheld lights work on particles and translucents. make lit particle brightness work again. exclude hand from bloom. extend bloom mulitplier slider. 2023-10-30 16:07:38 -04:00