.. |
lang
|
Add toggle for entity shadows
|
2023-07-02 17:27:20 -04:00 |
lib
|
Add toggle for entity shadows
|
2023-07-02 17:27:20 -04:00 |
programs
|
Fix Emissives in end/nether. fix tiny labSSS curve issue
|
2023-07-01 15:53:13 -04:00 |
texture
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
world1
|
Fix Emissives in end/nether. fix tiny labSSS curve issue
|
2023-07-01 15:53:13 -04:00 |
world-1
|
Fix Emissives in end/nether. fix tiny labSSS curve issue
|
2023-07-01 15:53:13 -04:00 |
block.properties
|
fix lightning bolts, ensure POM cannot interact with item frames and signs.
|
2023-06-28 15:34:23 -04:00 |
composite1.fsh
|
Add toggle for entity shadows
|
2023-07-02 17:27:20 -04:00 |
composite1.vsh
|
cave fog changes color in some places, biome fog tweaks
|
2023-06-28 20:05:44 -04:00 |
composite2.fsh
|
fix warden glowy parts
|
2023-06-30 17:07:47 -04:00 |
composite2.vsh
|
cave fog changes color in some places, biome fog tweaks
|
2023-06-28 20:05:44 -04:00 |
composite3.fsh
|
fix warden glowy parts
|
2023-06-30 17:07:47 -04:00 |
composite3.vsh
|
add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
|
2023-06-26 00:33:31 -04:00 |
composite4.fsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
composite4.vsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
composite5.fsh
|
fog tweaks, fix TAAU breaking the nether
|
2023-06-10 16:49:06 -04:00 |
composite5.vsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
composite6.fsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
composite6.vsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
composite7.fsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
composite7.vsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
composite8.fsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
composite8.vsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
composite9.fsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
composite9.vsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
composite10.fsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
composite10.vsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
composite11.fsh
|
make puddles go away in places it shouldnt be
|
2023-06-16 00:01:03 -04:00 |
composite11.vsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
composite.fsh
|
Compositing sky for no reason
|
2023-06-07 14:21:38 -04:00 |
composite.vsh
|
Latest Dev
|
2023-01-12 15:28:19 -05:00 |
deferred1.fsh
|
fix a stinky in the end fog, make a temporary work around for clouds making stars vanish at high y coords
|
2023-06-29 00:10:03 -04:00 |
deferred1.vsh
|
add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
|
2023-06-26 00:33:31 -04:00 |
deferred2.fsh
|
Latest Dev
|
2023-01-12 15:28:19 -05:00 |
deferred2.vsh
|
Latest Dev
|
2023-01-12 15:28:19 -05:00 |
deferred.fsh
|
Nightvision
|
2023-06-28 20:12:49 -04:00 |
deferred.vsh
|
Nightvision
|
2023-06-28 20:12:49 -04:00 |
entity.properties
|
Tweak ambient light color sampling to be more gooder
|
2023-06-28 17:14:08 -04:00 |
final.fsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
final.vsh
|
Latest Dev
|
2023-01-12 15:28:19 -05:00 |
gbuffers_all_particles.fsh
|
Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight.
|
2023-06-26 20:18:17 -04:00 |
gbuffers_all_particles.vsh
|
Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight.
|
2023-06-26 20:18:17 -04:00 |
gbuffers_all_solid.fsh
|
Fix Emissives in end/nether. fix tiny labSSS curve issue
|
2023-07-01 15:53:13 -04:00 |
gbuffers_all_solid.vsh
|
Tweak ambient light color sampling to be more gooder
|
2023-06-28 17:14:08 -04:00 |
gbuffers_all_translucent.fsh
|
Nightvision
|
2023-06-28 20:12:49 -04:00 |
gbuffers_all_translucent.vsh
|
disallow POM on signs, sample sky color (the one without clouds) to get an average color, it was too blue for me...clean up gbuffer program for my own convenience,
|
2023-06-27 00:18:41 -04:00 |
gbuffers_armor_glint.fsh
|
make enchant glint visible
|
2023-06-23 00:55:19 -04:00 |
gbuffers_armor_glint.vsh
|
Latest Dev
|
2023-01-12 15:28:19 -05:00 |
gbuffers_basic.fsh
|
Tweak ambient light color sampling to be more gooder
|
2023-06-28 17:14:08 -04:00 |
gbuffers_basic.vsh
|
Tweak ambient light color sampling to be more gooder
|
2023-06-28 17:14:08 -04:00 |
gbuffers_beaconbeam.fsh
|
make emissives work again
|
2023-06-13 14:36:07 -04:00 |
gbuffers_beaconbeam.vsh
|
readd SSGI, fix spider eyes on iris, fix min light amount
|
2023-04-16 19:43:56 -04:00 |
gbuffers_block.fsh
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
gbuffers_block.vsh
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
gbuffers_damagedblock.fsh
|
fix issues on AMD, temporary ambient sss brightness slider
|
2023-06-05 23:34:26 -04:00 |
gbuffers_damagedblock.vsh
|
fix issues on AMD, temporary ambient sss brightness slider
|
2023-06-05 23:34:26 -04:00 |
gbuffers_entities.fsh
|
tiny tweaks
|
2023-06-20 00:19:32 -04:00 |
gbuffers_entities.vsh
|
tiny tweaks
|
2023-06-20 00:19:32 -04:00 |
gbuffers_hand_water.fsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
gbuffers_hand_water.vsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
gbuffers_hand.fsh
|
Screenspace subsurface scattering, and various tweaks
|
2023-06-01 17:41:06 -04:00 |
gbuffers_hand.vsh
|
fog tweaks, fix TAAU breaking the nether
|
2023-06-10 16:49:06 -04:00 |
gbuffers_skytextured.fsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
gbuffers_skytextured.vsh
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
gbuffers_spidereyes.fsh
|
fix warden glowy parts
|
2023-06-30 17:07:47 -04:00 |
gbuffers_spidereyes.vsh
|
fix warden glowy parts
|
2023-06-30 17:07:47 -04:00 |
gbuffers_terrain.fsh
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
gbuffers_terrain.vsh
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
gbuffers_textured_lit.fsh
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
gbuffers_textured_lit.vsh
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
gbuffers_textured.fsh
|
Latest Dev
|
2023-01-12 15:28:19 -05:00 |
gbuffers_textured.vsh
|
Latest Dev
|
2023-01-12 15:28:19 -05:00 |
gbuffers_water.fsh
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
gbuffers_water.vsh
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
gbuffers_weather.fsh
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
gbuffers_weather.vsh
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
item.properties
|
Add shader-side handheld lights
|
2023-06-15 19:42:22 -04:00 |
shaders.properties
|
Add toggle for entity shadows
|
2023-07-02 17:27:20 -04:00 |
shadow.fsh
|
Add toggle for entity shadows
|
2023-07-02 17:27:20 -04:00 |
shadow.vsh
|
Latest Dev
|
2023-01-12 15:28:19 -05:00 |