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15 lines
422 B
GLSL
15 lines
422 B
GLSL
#define ENTITY_PLAYER 1601
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#define ENTITY_LIGHTNING 1602
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#define ENTITY_BLAZE 1603
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#define ENTITY_DRAGON_WITHER 1604
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#define ENTITY_END_CRYSTAL 1605
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#define ENTITY_GLOW_SQUID 1606
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#define ENTITY_ITEM_FRAME 1607
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#define ENTITY_MAGMA_CUBE 1608
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#define ENTITY_TNT 1609
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#define ENTITY_FIREBALL_SMALL 1610
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#define ENTITY_SPECTRAL_ARROW 1611
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#define ENTITY_SSS_MEDIUM 1801
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#define ENTITY_SSS_WEAK 1802
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#define ENTITY_SLIME 1803
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