mirror of
https://github.com/X0nk/Bliss-Shader.git
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2ee6634935
new stuff reworked clouds, general lighting, end and nether shaders still WIP lighting is more balanced in general.
5 lines
84 B
GLSL
5 lines
84 B
GLSL
#version 120
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#define WORLD
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#define BLOCKENTITIES
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#include "/gbuffers_all_solid.vsh" |