bokeh.glsl
|
Revert "More jitter DOF stuff"
|
2023-01-15 23:50:43 -05:00 |
climate_settings.glsl
|
refraction TEST
|
2023-05-09 19:08:34 -04:00 |
clouds.glsl
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
color_dither.glsl
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
color_transforms.glsl
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
end_fog.glsl
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
nether_fog.glsl
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
oceans.glsl
|
updated Physics mod support
|
2023-04-25 20:08:21 -04:00 |
PhotonGTAO.glsl
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
projections.glsl
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
res_params.glsl
|
Latest Dev
|
2023-01-12 15:28:19 -05:00 |
ROBOBO_sky.glsl
|
Latest Dev
|
2023-01-12 15:28:19 -05:00 |
settings.glsl
|
refraction TEST
|
2023-05-09 19:08:34 -04:00 |
Shadow_Params.glsl
|
Latest Dev
|
2023-01-12 15:28:19 -05:00 |
sky_gradient.glsl
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
specular.glsl
|
seeking Intel related issue
|
2023-04-21 15:14:43 -04:00 |
stars.glsl
|
Refraction fix
|
2023-05-09 16:16:41 -04:00 |
texFiltering.glsl
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
util.glsl
|
Add the whole ass shader
|
2023-01-12 15:00:14 -05:00 |
volumetricClouds.glsl
|
refraction TEST
|
2023-05-09 19:08:34 -04:00 |
volumetricFog.glsl
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |
waterBump.glsl
|
surprise commit
|
2023-04-16 16:18:26 -04:00 |