Bliss-Shader/shaders/dimensions
2024-06-09 02:00:45 -04:00
..
all_particles.fsh Add Null to readme special thanks (Long overdue). fix lit particle brightness misc setting. fix visible precision errors on decoded lightmaps 2024-05-22 17:06:21 -04:00
all_particles.vsh make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
all_solid.fsh don't leave gl_FragData[3] uninitialised at all 2024-06-06 12:33:11 +02:00
all_solid.vsh fix tiny issue with seasons on DH LODS 2024-05-10 14:53:39 -04:00
all_translucent.fsh fix nametags+floodfill 2024-06-03 12:54:45 -04:00
all_translucent.vsh make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
all_vanilla_emissives.fsh ADD water exit effect, add damage amount based hurt effects. fix water fog lightmap 2024-05-18 22:58:30 -04:00
all_vanilla_emissives.vsh LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue. 2024-05-04 21:08:24 -04:00
composite1.fsh Add Null to readme special thanks (Long overdue). fix lit particle brightness misc setting. fix visible precision errors on decoded lightmaps 2024-05-22 17:06:21 -04:00
composite1.vsh make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
composite2.fsh fix error when "render clouds as fog" was enabled 2024-05-22 00:20:47 -04:00
composite2.vsh make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
composite3.fsh make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
composite3.vsh possible mac fix? 2024-03-02 14:58:27 -05:00
composite4.fsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite4.vsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite5.fsh ADD water exit effect, add damage amount based hurt effects. fix water fog lightmap 2024-05-18 22:58:30 -04:00
composite5.vsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite6.fsh DOUBLE LAYER CLOUDS TEST 4. a few tweaks to the sky. fixed auto-exposure. fixed water glowing in dark places. fixed RP skies glowing. 2023-12-11 16:12:25 -05:00
composite6.vsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite7.fsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite7.vsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite8.fsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite8.vsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite9.fsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite9.vsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite10.fsh LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue. 2024-05-04 21:08:24 -04:00
composite10.vsh INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
composite11.fsh LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue. 2024-05-04 21:08:24 -04:00
composite11.vsh cleaned up some menu stuff 2024-03-19 21:48:29 +00:00
composite.fsh make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
composite.vsh improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass. 2024-03-01 22:48:09 -05:00
deferred1.fsh fix missing vertex color. fix particles showing through block entities. improve sampling shape of ssao, ambient SSS, and shadow filtering. remade ambient SSS. temporary patch on DH water SSR. add updated zh_cn translation 2024-05-09 18:24:29 -04:00
deferred1.vsh combine end and nether shaders into one group of programs. for my own ease of use. 2023-08-03 00:23:29 -04:00
deferred2.fsh make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
deferred2.vsh make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
deferred.fsh make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
deferred.vsh make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
DH_solid.fsh fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks 2024-05-16 19:56:32 -04:00
DH_solid.vsh add new shadow sample shape to translucents rendering 2024-05-10 15:36:29 -04:00
DH_translucent.fsh make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
DH_translucent.vsh make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
final.fsh fix error when "render clouds as fog" was enabled 2024-05-22 00:20:47 -04:00
final.vsh Remake post effects for taking damage, and make use of IRIS features to detect low health. ADDED new submenu "GAMPLAY POST EFFECTS" 2024-03-27 16:11:28 -04:00
fogBehindTranslucent_pass.fsh fix error when "render clouds as fog" was enabled 2024-05-22 00:20:47 -04:00
fogBehindTranslucent_pass.vsh make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
setup.csh apply saturation to tint too 2024-06-09 02:00:45 -04:00
shadowcomp.csh migrate block data to image; hand-light initial 2024-05-06 15:12:52 -04:00