Bliss-Shader/shaders
2024-06-27 15:53:27 -04:00
..
dimensions enabled "clouds intersect terrain" by default 2024-06-27 15:53:27 -04:00
lang improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,. 2024-06-25 20:34:45 -04:00
lib enabled "clouds intersect terrain" by default 2024-06-27 15:53:27 -04:00
template fix carpet double mapping 2024-06-24 02:28:39 -04:00
texture Revert "added Hald CLUT option" 2023-07-11 20:00:08 -04:00
world0 improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,. 2024-06-25 20:34:45 -04:00
world1 improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,. 2024-06-25 20:34:45 -04:00
world-1 improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,. 2024-06-25 20:34:45 -04:00
block.properties fix carpet double mapping 2024-06-24 02:28:39 -04:00
dimension.properties ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension. 2023-10-20 20:26:41 -04:00
entity.properties Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues 2024-06-10 23:26:19 -04:00
item.properties item lights 2024-05-07 10:27:37 -04:00
shaders.properties improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,. 2024-06-25 20:34:45 -04:00