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https://github.com/X0nk/Bliss-Shader.git
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2ee6634935
new stuff reworked clouds, general lighting, end and nether shaders still WIP lighting is more balanced in general.
6 lines
80 B
GLSL
6 lines
80 B
GLSL
#version 120
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#define WORLD
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#define ENTITIES
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#include "/programs/all_solid.fsh" |