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https://github.com/X0nk/Bliss-Shader.git
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2ee6634935
new stuff reworked clouds, general lighting, end and nether shaders still WIP lighting is more balanced in general.
5 lines
83 B
GLSL
5 lines
83 B
GLSL
#version 120
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#define HAND
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// #define WORLD
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#include "gbuffers_all_translucent.fsh" |