mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2024-12-23 01:59:39 +08:00
33 lines
1.2 KiB
Plaintext
33 lines
1.2 KiB
Plaintext
option.indirect_effect = Indirect Lighting
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value.indirect_effect.0 = Vanilla AO
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value.indirect_effect.1 = SSAO
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value.indirect_effect.2 = GTAO
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value.indirect_effect.3 = RTAO
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value.indirect_effect.4 = SSGI
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option.ambient_colortype = Coloring Type
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value.ambient_colortype.0 = Temperature
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value.ambient_colortype.1 = RGB
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option.DOF_QUALITY=Depth Of Field
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value.DOF_QUALITY.-1=Off
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value.DOF_QUALITY.0=Hexagonal
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value.DOF_QUALITY.1=Low
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value.DOF_QUALITY.2=Medium
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value.DOF_QUALITY.3=High
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value.DOF_QUALITY.4=Ultra
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option.DOF_ANAMORPHIC_RATIO=Anamorphic Ratio
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value.DOF_JITTER_FOCUS.-1=Brightness Slider
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value.FOCUS_LASER_COLOR.0=Red
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value.FOCUS_LASER_COLOR.1=Green
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value.FOCUS_LASER_COLOR.2=Blue
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value.FOCUS_LASER_COLOR.3=Pink
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value.FOCUS_LASER_COLOR.4=Yellow
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value.FOCUS_LASER_COLOR.5=White
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option.AEROCHROME_MODE=Aerochrome Mode
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option.AEROCHROME_MODE.comment=Infrared Film. Google "Aerochrome" to get an idea of what it does.
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option.AEROCHROME_PINKNESS=Aerochrome Red:Pink Ratio
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option.AEROCHROME_PINKNESS.comment=Higher = Pink. Lower = Red
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option.AEROCHROME_WOOL_ENABLED=Aerochrome Wool
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option.AEROCHROME_WOOL_ENABLED.comment=Technically wool things should be affected but it ruins a lot of builds. Enable to be more technically correct. |