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https://github.com/X0nk/Bliss-Shader.git
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2ee6634935
new stuff reworked clouds, general lighting, end and nether shaders still WIP lighting is more balanced in general.
6 lines
59 B
GLSL
6 lines
59 B
GLSL
#version 120
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void main() {
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gl_Position = ftransform();
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}
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