#if MC_VERSION >= 11300 ### all the different strengths of subsurface scattering and what entities to put them on. #medium sss (same as strong sss for blocks) entity.1100 = slime giant ender_dragon ghast #weak sss (same as weak sss for blocks) entity.1200 = player frog sheep chicken snow_golem polar_bear zombie_horse armor_stand arrow squid bat cat cod cow donkey fox horse mooshroom mule ocelot parrot pig piglin polar_bear pufferfish rabbit salmon strider tropical_fish turtle villager wandering_trader bee cave_spider dolphin enderman llama panda spider wolf zombified_piglin blaze creeper drowned elder_gaurdian endermite evoker guardian hoglin husk magma_cube phantom piglin_brute pillager ravager silverfish stray vex vindicator witch zoglin zombie zombie_villager wither trader_llama # entity.5000 = minecraft:lightning_bolt # entity.9001 = minecraft:boat # layer.translucent=slime